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September 2nd, 2008, 07:51 PM
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Lieutenant Colonel
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Join Date: May 2008
Location: Kansas City, MO
Posts: 1,460
Thanks: 13
Thanked 10 Times in 10 Posts
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Scales
I noticed that if you take Drain -1 it is research -1 IF you take Drain 2 it seems that nothing additional happens. SOOOO if I take drain 1 then I should go ahead and take drain 2 right?
ALSO if I have to make a choice between misforturne3 and Drain 2 is it better to have Misforturne 2 and drain 2 or Misfortune 3 and drain 1?
I need the points for a dual bless but I also need money so taking Cold ect is counter productive LOL I think)
Thanks
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September 2nd, 2008, 08:33 PM
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Second Lieutenant
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Join Date: Jul 2007
Location: Durham, NC
Posts: 509
Thanks: 84
Thanked 44 Times in 14 Posts
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Re: Scales
99% of the time if you take Drain 1 you should take Drain 2. The choice between drain and misfortune depends on your nation. Generally Misfortune 3 is a bit rough, Drain 2 Misfortune 2 can work for some nations.
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September 2nd, 2008, 09:39 PM
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Second Lieutenant
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Join Date: Mar 2007
Location: Holbrook,AZ
Posts: 456
Thanks: 3
Thanked 11 Times in 11 Posts
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Re: Scales
Heat 1 is generally free paoints if your nation does not have a temp preference. If you take a neutral setting, your provinces fluctuate with the seasons. So, 6 month a year you will have either heat or cold in your dominion. (give or take). If you take heat 1, the winter months will be neutral, somewhat offsetting the summers.
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September 2nd, 2008, 09:53 PM
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First Lieutenant
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Join Date: May 2008
Location: Perth, Western Australia
Posts: 731
Thanks: 17
Thanked 36 Times in 17 Posts
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Re: Scales
So its half free then, yeah?
With default settings half the year is at 1 penalty, the other half no penalty. Average 0.5 temperature penalty
Say I take Cold 1. Half the year it remains cold 1. One quarter its Cold 2, the Other its neutral. 0.5*1 + 0.25*2 + 0.25*0 = average 1 penalty
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September 2nd, 2008, 10:23 PM
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Second Lieutenant
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Join Date: Mar 2007
Location: Holbrook,AZ
Posts: 456
Thanks: 3
Thanked 11 Times in 11 Posts
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Re: Scales
Yeah. You said it much better than I.
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September 2nd, 2008, 10:44 PM
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Lieutenant Colonel
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Join Date: May 2008
Location: Kansas City, MO
Posts: 1,460
Thanks: 13
Thanked 10 Times in 10 Posts
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Re: Scales
but I get 1 cold free...so I take 2 cold which is the same as a 1 cold to others....(right?)
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September 3rd, 2008, 12:32 AM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: Scales
Yes.
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September 3rd, 2008, 01:21 AM
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General
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Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
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Re: Scales
It's a good idea to consider your troops, also. If you have cold-blooded troops, for instance, heat is preferrable, no matter what the nation likes, overall. If they get bonuses for fighting in cold weather though (ice armour) then cold scales are good, no matter the other considerations. Usually these will pair up-cold blooded races usually prefer heat, for instance, but you should still be aware of it.
I'll sometimes take Heat 3 with a cold blooded nation that might prefer Heat 1, because not only does it offset the cold bloodedness, it also works as an offensive Dominion against nations like Niefelheim or Caelum.
__________________
You've sailed off the edge of the map--here there be badgers!
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September 3rd, 2008, 02:36 AM
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Lieutenant Colonel
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Join Date: Nov 2005
Location: Lund, Sweden
Posts: 1,377
Thanks: 72
Thanked 25 Times in 20 Posts
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Re: Scales
Drain 1:
-1 Research
+10% Fatigue when casting spells
Drain 2:
-1 Research
+1 MR
+20% Fatigue when casting spells
It's all in the manual.
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