Re: Question about diplomacy
It all boils down to how well you hammer out the terms of the NAP upfront. Personally I would never agree to a nonbreakable NAP, so its really not an issue for me, but I sense that alot of this debate isn't about what a NAP is, but how people interpret the unbreakableness of underdefined NAPs. The example is you simply ask for a 'NAP' with some neighbor and never really specify anything, or the specifications are somewhat nebulous (and 'NAP to turn 60' is nebulous in my opinion, not that I'd agree to it anyway, but whatever).
Protect yourself as much as you can upfront to avoid these 'misunderstandings', and if you feel you were taken advantage of feel free to hold the grudge, no one can stop you from doing so anyway.
You have to be in diplomatic contact with your NAP partners constantly anyway (well you should be...) otherwise play team games with no NAPs and you don't have to worry about it.
Of course collusion will always be an issue in any MP arena, but I don't get the feeling its a huge issue in this community.
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