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  #1  
Old September 15th, 2008, 06:38 PM

rdonj rdonj is offline
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Default Re: Dominions 3000 v0.60 5 races total now.. Insects and Orcs as latest additions.

Well, after realizing that my crafters only had 1 earth and I really couldn't do anything with that I just started mass producing commanders.... And with just the commanders I didn't really have any trouble building more forts, at the moment I'm in year 3 and can produce a commander from 4 forts every turn. Also because it really doesn't matter where you build your forts you can build them in places that don't generate much money and put all your commanders who are summoning into one or two low income provinces and it makes your unrest not hurt that much. I took a quick look at my unrest levels and I would guess I'm not losing more than 140 gold a turn off of unrest. Patrolling helps too.

I didn't realize about 5, that's cool then.

The main reason I don't like the ork heroes having to change shape to summon troops is because it's really hard remembering the names of all the ones I've already changed, so I had to start renaming them so I'd know who was who. It's just a bit of micromanagement frustration.

I also noted while fighting jomon that the Dai Oni attack sprite creates a giant black block on top of the Oni. And then I realized how insanely good Jomon's PD is, with evenish numbers of fire battle suits and defenders, wow. I'm way too strong to be killed in this game, but low ork morale, lack of ability to hit ice battle suits and rather large amounts of money spent on really nasty PD might make it impossible for me to actually win.
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Old September 15th, 2008, 08:34 PM

Aezeal Aezeal is offline
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Default Re: Dominions 3000 v0.60 5 races total now.. Insects and Orcs as latest additions.

hehehe might need to tone Jomon PD down then.. on the other hand.. what you post sounds like those 2 nations are sort of balanced

Orcs are meant to use large numbers of somewhat chaff (orcs aren't really that chaffy.. but in space they should have some more problems right? They get fewer spacecraft at least and the ones they get arent that good.

4 castles at the end of year 3 doesn't sound that dramatic but that indeed means you get a lot of troopers in the end. Will be hard to finetune though, probably impossible.. I think giving the troop producing heros even larger costs will be the only way, or more unrest or both
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
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In for a whole new sort of game? Then try my scenario map Gang Wars.
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