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Old September 26th, 2008, 03:39 AM
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Nounours Nounours is offline
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Default Re: New nation : Shangri La, Hidden City of the Secret Masters

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Originally Posted by Sombre View Post
Be aware that neither shield nor armour protects against missile weapon poison. So you'll be giving them a powerful anti heavy infantry weapon.
Yes, I know about poison.
But historically, Chu-Ko-Nu was often poisoned because it's not a powerful weapon. It fired small bolts, the range was shorter than normal crossbow, and it lacked power to go through heavy armor. It was not even very accurate. The main advantage was its fire rate (about ten bolts in 15 seconds). So, it was not very useful against well protected troops, safe, of course, if you'd poisoned your bolts.

Some historical details here :http://en.wikipedia.org/wiki/Repeating_crossbow

Thus, I think I will make two version of the Chu-Ko-Nu in LA Shangri La :

- normal Chu-Ko-Nu, with damage 9 (no strength added, of course), range 30 (even less than a bow, because I think bolts are too light to go as far as normal ones), Att 0 (less accurate than normal crossbow), ammo 6 (in fact 12 bolts, but you fire 2/round, so you can fire only 6 times), and 2 attacks/round (to represent high fire rate), NO armor-piercing.

- heavy Chu-Ko-Nu, with damage 6 (no strength added), range 25, Att 0, ammo 6, and 2 attacks/round, NO armor-piercing, BUT weak poison.
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Old September 26th, 2008, 04:44 AM

Sombre Sombre is offline
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Default Re: New nation : Shangri La, Hidden City of the Secret Masters

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So, it was not very useful against well protected troops, safe, of course, if you'd poisoned your bolts.
Well only if it can penetrate far enough to actually come in contact with the flesh. By giving one weak poison it will penetrate through the heaviest magical plate armour, black steel tower shields etc

I understand it's the best solution you can come up with though.

I'm looking for a way to get around the poison arrow problem via mod commands. I'll let you know.
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