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  #1  
Old October 4th, 2008, 04:25 AM

Boronx Boronx is offline
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Default Re: Greenrow: noobs, slowpace -- game on

I second what Tifone said about roleplaying and trustworthiness. There's no reason why I can't play a scrupulously honorable person this game and a scoundrel the next.

I've decided early on how to roleplay this game, and it's not much like me in real life.

The pace of the game is a lot faster than I expected. I'm a little bit tempted to turn off quickhost so that nobody feels obliged to play a turn a day, maybe when turns become more time consuming.
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  #2  
Old October 4th, 2008, 05:37 AM
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Default Re: Greenrow: noobs, slowpace -- game on

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Originally Posted by Boronx View Post
I second what Tifone said about roleplaying and trustworthiness. There's no reason why I can't play a scrupulously honorable person this game and a scoundrel the next.
It's exactly as I see it Let's keep the game universe separate from the forum, we're all kind ppl here

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I've decided early on how to roleplay this game, and it's not much like me in real life.
Yeah, I really hope you don't arbitrarily threaten people of death on the second turn in real life too

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The pace of the game is a lot faster than I expected. I'm a little bit tempted to turn off quickhost so that nobody feels obliged to play a turn a day, maybe when turns become more time consuming.
If I can give my opinion, I think it's ok as it is. Turns are going greatly but nobody should feel obliged to play once a day, as everybody know it's perfectly in their right play when he wants/can in the 72 hours, freely. Anyway, do as you wish of course
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  #3  
Old October 4th, 2008, 09:07 AM
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Default Re: Greenrow: noobs, slowpace -- game on

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The pace of the game is a lot faster than I expected. I'm a little bit tempted to turn off quickhost so that nobody feels obliged to play a turn a day, maybe when turns become more time consuming.
I'm OK with how it is right now, I'm also OK with people taking the full 3 days to get their turns in. When I see a new turn I play it, no need for people to feel rushed.
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Old October 4th, 2008, 10:27 AM

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Default Re: Greenrow: noobs, slowpace -- game on

Don't turn the quickhost off. These initial turns don't really require any planning, you can do them in 5 minutes. Once wars between nations start and diplomacy comes into play, people will start using up more time.

I don't think anyone feels obliged to play their turns quickly (I know I don't). Still I'll probably do my turns daily anyway, but it's good to know that there is a safety net of 3 days if I can't find the time to do my turn.
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Old October 4th, 2008, 12:11 PM

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Default Re: Greenrow: noobs, slowpace -- game on

The pace is good. I don't mind play it daily or 3 days a turn.
Diplomacy is starting to take most of my time on this. I'm happy with so many decent role playing players on this server.
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  #6  
Old October 4th, 2008, 06:31 PM

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Default Re: Greenrow: noobs, slowpace -- game on

Ok then, we shall stay with quickhost.
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Old October 6th, 2008, 06:19 AM
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Default Ermor proclaims...

** Messengers ride to the four corners of the world carrying a proclamation bearing the holy seal of Deikoon, God of Ermor **

Peoples of Greenrow, heed these the divine words of Deikoon the Magnificent, He Who Brings The Dawn, God of Ermor. From this day forth Ermor recognises the mighty Arcoscephale, and cedes control of all lands east of the mountains to them. Furthermore, Ermor lays claim to the central mountain pass that both great nations may know security and peace. All Ermorians rejoice in our newfound peace and the rewards it shall bring.

** The scroll is signed in an angular script: His Grace Lausus Prophet of Deikoon, Master of The Stars, Keeper of The Flame **
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Old October 6th, 2008, 01:52 PM
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Be careful, oh Deikoon, sending your messengers around that way. While they will be accepted with all honours among us, and bathed in perfumed waters after their tiring travel... the filthy winged people of Caelum, for example, may slay your messengers just for fun, without thinking twice. They're violent and war-mongering. May Wulkh, the Beginning and the End, The Unforgiving Prince, Patron of Languages, Sword of Balance, chew all their dirty feathers.

Last edited by Tifone; October 6th, 2008 at 02:04 PM..
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Old October 6th, 2008, 05:00 PM
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Default Re: Greenrow: noobs, slowpace -- game on

The independents you can recruit on this map so far has been dissapointing. Usually when you see the indy's in a province that's the type you get to recruit there. But so far on this map that isnt the case.
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  #10  
Old October 6th, 2008, 09:29 PM

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Default Re: Greenrow: noobs, slowpace -- game on

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Originally Posted by Tifone View Post
Be careful, oh Deikoon, sending your messengers around that way. While they will be accepted with all honours among us, and bathed in perfumed waters after their tiring travel... the filthy winged people of Caelum, for example, may slay your messengers just for fun, without thinking twice. They're violent and war-mongering. May Wulkh, the Beginning and the End, The Unforgiving Prince, Patron of Languages, Sword of Balance, chew all their dirty feathers.
Oh is that? Honored guests from Ermor and other brother nations were well received months ago before your barbarians learn how to behave.
Should Wulkh seeks his destruction, so shall it be.
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