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Old May 20th, 2002, 06:38 AM

Taz-in-Space Taz-in-Space is offline
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Default Re: I got the Monster Blues.

The no colonizing is just not building colonys.
I also will build no vehicle that the AI design minister doesn't design for me. So far it has made a few dumb moves - example is designing base spaceyards without any spaceyards!! Unless the design minister designs some with spaceyards in them I will only have my one planetary spaceyard. It's keeping my output of monsters limited to one per turn!
I recently lost 9 tiny monsters to a homeworld defence force, so I am collecting a full dozen for the next strike. Maybe I will eventually have an easier time once I get larger monsters.
(yes I do have giant size ones, but so far the minister only created 'mine layer' ship not an attack one. - another dumb decision?)
I agree without these artificial limitations I would wipe the galaxy clean too easy!
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Old May 20th, 2002, 10:46 AM
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Rollo Rollo is offline
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Default Re: I got the Monster Blues.

Hi Taz,

re: base space yards - see my answer in other thread

re: "mine layers" - you probably mean mine sweepers, no? That will make sense when you play against the monsters.

Thanks for all the feedback. Keep it coming.

Rollo
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Old May 20th, 2002, 10:55 AM
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Default Re: I got the Monster Blues.

Oh, and BTW: be a man and play against them .

I suggest the following setup: one average start planet, small galaxy, three to four other handpicked AI, high difficulty, low or medium AI bonus, 2000 or 3000 race points.

With more than one start planet it is probably a good idea to further increase the cost of monster tech. You can do this in .../Devnullmodgold/data/techarea. Monster tech is the Last entry in this file.

Have fun ,
Rollo
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