.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $7.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old October 6th, 2008, 08:05 AM

VALIS VALIS is offline
Private
 
Join Date: Oct 2008
Posts: 13
Thanks: 0
Thanked 1 Time in 1 Post
VALIS is on a distinguished road
Default 2 New maps: Otherland and Spheres

Two new maps.

The first "Universe of the Spheres" is a colored woodcut, territories are outlined in bold, paths between stars and sphere's are marked with black lines. 81 land + 0 sea

The second "Otherland", a satellite photo with territories outlined in bold. Any boarders that touch allow travel. 37 land + 6 sea

This is 5 maps in as many days.

You know, I like Dominions 3 and was really excited to be creating content for it. I made some statements when I first posted - that map creation was easy, and that I felt disappointed in the selection, so I decided to take action to correct that.

I, like many of us here, am college educated, well traveled, and well read. I *know* that it is not easy to create a map pixel by pixel. It is amazingly difficult and time consuming and after hundreds or thousands of hours it can produce a thing of beauty. (And often may never happen - I mean the thread is even titled "The map that will never be")

Of course that's completely unnecessary to create a Dominions 3 map. All you need is an image - whether that's a woodcut, a photograph of your Warhammer 40k terrain, a pencil illustration or whatever. You need to add white dots and territory names and traits, and write some text and play-test. *That* isn't difficult - and apparently isn't done. [1]

I had excitement and saw a lack and didn't just complain, but took matters into my own hands and gave these maps to the community. The response? Threats, criticisms by people who didn't even try the maps, and a long string of verbal abuse (swearing and name-calling) by one of your long time members, followed by them telling me I deserved it. And, hell, you know, I only created 5 maps. I would hate to think what I would have deserved if I *hadn't* actually produced a solution to my issue instead of just mentioning it. (There were nice and helpful people and things said - I mention those at the end :-)

I spent some time searching the boards reading about strategies and such and actually ran across several posts, where someone new to the community said something about it being insular and hostile. The next response from a regular was "Not this complaint AGAIN!"

I've gotten some advice about how to manipulate or befriend the community. That's not my goal. My goal was just to share some things I made for a game I like, and hopefully inspire someone who, up till this point, might have thought they needed to put in hundreds of hours to have a good looking and functional map.

I search semi-annually for new Dominions maps, and had never come across this board in my search. It was only once I reached the IRC channel that I learned about these resources. In my enthusiasm I decided to share. I have some web space where my software is hosted, and I think that perhaps that is a better place for me to post my maps. It seems as if it will be easier to find from Google, and truthfully, some of the hostility makes me not excited about something I really like -- Dominions 3.

Just a few final words - there *are* some really nice maps, *and* some really nice people. I know there are probably actual balance issues with my maps, and I'd really like to say thanks to the people who tried them out and gave me good advice. And some people in the IRC channel have been *very* nice, lch, and Pshawdawg in particular. I don't expect *anything* from this missive, it's just if we find the world a way we dislike, nothing will change if we don't take action. Sharing my thoughts and creating these maps are my actions.

Enjoy the maps.



[1]Of course it can be a little more difficult to produce a *good* map. As Sombre said, balancing and testing take time. :-)
Attached Thumbnails
Click image for larger version

Name:	spheres.jpg
Views:	16483
Size:	106.2 KB
ID:	7043   Click image for larger version

Name:	otherland.jpg
Views:	16324
Size:	82.7 KB
ID:	7045  
Attached Files
File Type: zip spheres.zip (2.31 MB, 591 views)
File Type: zip otherland.zip (2.45 MB, 503 views)
Reply With Quote
The Following User Says Thank You to VALIS For This Useful Post:
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:55 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.