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January 24th, 2009, 07:22 PM
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Corporal
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Join Date: Oct 2008
Posts: 177
Thanks: 12
Thanked 15 Times in 12 Posts
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Re: Joker: new game, new theme, HA Ha ha
The sages of ermor have decided it is better to die in bed choking on phlegm than on the battlefield.
If they have antagonised anyone who wasn't already at war with them then good. Ermor hopes it will be remembered when two years when those clever priests and mages throwing up all over the place, this was a much better use of astral pearls than dispelling Tein chi's global 
Oh and I'm not gone yet I vow to play at a level just below that of the AI until I am truly defeated... perhaps I'll find another way to annoy everyone...
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February 1st, 2009, 06:38 PM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: Joker: new game, new theme, HA Ha ha
The strange monkey zombie disease is spreading rapidly. Who would have thought monkey bites would be so dangerous? The entirety of Abysia now suffers from the problem.
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February 1st, 2009, 07:18 PM
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Lieutenant Colonel
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Join Date: Jun 2008
Location: Florence, Italy
Posts: 1,424
Thanks: 740
Thanked 112 Times in 63 Posts
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Re: Joker: new game, new theme, HA Ha ha
Actually Abysia's enlightened religious government has been overthrown by the Aristocratic Insurrection (A.I.) which has now taken control. Of course they care only for honours money and all those material and superficial things so their battlefield tactics will suck - have fun with our territories
Jokes aside, thanks for the beautiful game and the laughs guys. I've learned and enjoyed a lot. Let me know who wins this!! 
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February 9th, 2009, 04:40 PM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: Joker: new game, new theme, HA Ha ha
I'll say this for the AI - it's very brave. Flamegasm's prophet stood bravely while his army fled around him, and took on an undead monstrosity toe to toe - briefly. Flamegasm itself was last seen shouting "10101010111100001010101000101010!" and engaging in a headbutting contest with a large rock. Brave for certain, intelligent... perhaps not.
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February 9th, 2009, 06:23 PM
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Sergeant
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Join Date: Nov 2008
Posts: 239
Thanks: 29
Thanked 4 Times in 2 Posts
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Re: Joker: new game, new theme, HA Ha ha
Quote:
Originally Posted by Gregstrom
I'll say this for the AI - it's very brave. Flamegasm's prophet stood bravely while his army fled around him, and took on an undead monstrosity toe to toe - briefly. Flamegasm itself was last seen shouting "10101010111100001010101000101010!" and engaging in a headbutting contest with a large rock. Brave for certain, intelligent... perhaps not.
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Hah was hoping for a hidden binary message but no such luck.. Although at second glance it looks like some sort of winged insect... perhaps there is more to this than meets the eye.
ªðª*
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February 9th, 2009, 06:30 PM
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Corporal
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Join Date: Oct 2008
Posts: 177
Thanks: 12
Thanked 15 Times in 12 Posts
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Re: Joker: new game, new theme, HA Ha ha
Does anyone else thin Tien Chi is getting a little too powerful? Not that I care, I'm down to two provinces and my little bag of tricks is running down somewhat, and when I say this keep in mind that it wasn't up to much to start with.
So this is just to say, I'm only one mildy annoying trick away from going kapput. And you guys should really think about getting your act together agaisnt the guy with (I assume) all the artifacts and arcane nexus... just a suggestion, the first person to declare their enmity to Tien Chi gets a small cache of gems and a few rather naff magic items! Just looking to make the game more interesting.
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February 10th, 2009, 07:28 AM
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Lieutenant Colonel
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Join Date: Jun 2008
Location: Florence, Italy
Posts: 1,424
Thanks: 740
Thanked 112 Times in 63 Posts
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Re: Joker: new game, new theme, HA Ha ha
BTW T'ien Ch'i, how did the equipped demonbred I sent to your province with the temple in my last turn do? Did he manage to kill someone at least? I don't think he was able to get the province by himself, but as I didn't have the chance to see how he did, I'm curious 
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February 10th, 2009, 02:19 PM
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Second Lieutenant
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Join Date: Mar 2008
Posts: 552
Thanks: 8
Thanked 4 Times in 4 Posts
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Re: Joker: new game, new theme, HA Ha ha
Ahem... I did not notice something abnormal-I'm loosing a few provinces to atlantis' SCs at the moment.
Other than that everythings fine
Actually... its a lot better than in every single other MP game I played.
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February 26th, 2009, 08:13 AM
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Second Lieutenant
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Join Date: Mar 2008
Posts: 552
Thanks: 8
Thanked 4 Times in 4 Posts
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Re: Joker: new game, new theme, HA Ha ha
Shall we roll back to the previous turn?
Who is admin right now btw?
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February 27th, 2009, 02:49 AM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: Joker: new game, new theme, HA Ha ha
I don't know - not me, that's for sure.
I'm in favour of a rollback too.
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