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Old October 8th, 2008, 08:03 AM
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Edratman Edratman is offline
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Default Re: Coop against AI?

I intend to set up the AI optimally.


The maps I referred to are listed in a sticky in the "Scenario's, Map and Mods" page of this forum.


I edited my original post to include that you need to decide if your co-op should be adjacent or scattered about the map, but you posted before I was complete. So that is one more decision for you to make.

I will make the game hard, but not impossible. Of course that is by my standards. But I am very, very far from being the best player in the world, so it should be reasonable. That will mean there is a chance that it could pull off a rush on a co-op capital, with a little luck on the AI's part.

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Old October 8th, 2008, 09:04 AM

rdonj rdonj is offline
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Default Re: Coop against AI?

Another way you could limit the power of magic would be to use one of kristoffer's mods that limits research to either level 4 or level 6 in all paths.
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Old October 8th, 2008, 09:22 AM

Innocence Innocence is offline
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Default Re: Coop against AI?

Quote:
Originally Posted by Edratman View Post
I intend to set up the AI optimally
Ok, but is it possible for me to supply the Pretender files, for players and AI both?

I guess adjacent placement of the players would be preferable, otherwise several players might be crushed individually before anyone can help them.

Will players and AI(s) start with only one province each, or will the entire map be distributed evenly among the players from the beginning?

Also, is this Llamaserver you're talking about, or do you mean you'll supply me with the files to host it myself?

Many questions i know

I'm not crazy about limiting magic with magic being such a huge part of the game.
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