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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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Old October 8th, 2008, 05:57 PM

Aezeal Aezeal is offline
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Default Re: Proto-monsters and transformation over time

Hmm the idea's are nice. Of course you already have things to make troops more worthwhile. the experience which actually give advantages that are pretty decent for regular troops. For SC commanders that might not be very much though and those have heroic abilities. So I think that is somewhat covered. Everyone is expandable it is in dominions and while I know ppz get attached to their troops this might increase that while I think it might not be the actual idea (I mightbe wrong though)

Hey Honey try my dragons out

Ofcourse, they're an extreme example, since they've got lifespans in the tens of thousands of years, but what if there were some in-game effects that rapidly aged creatures? Say a spell or a special site. Something that was negative for most Nations, but that could be taken advantage of by a few.
--> this would be fun, but all creatures would need to gain something to see if this worked for them or not.. lots of work I think.
--> this actually would be VERY VERY nice for my dragon nation (read the description in my thread about it.. it would let them age from shape to shape brilliant
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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