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				October 9th, 2008, 07:56 PM
			
			
			
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 Corporal |  | 
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				 Re: Proto-monsters and transformation over time 
 ah ok but wouldnt the rapid aging make it more likely to get diseased because it can become old faster? |  
	
		
	
	
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				October 10th, 2008, 04:08 AM
			
			
			
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 Lieutenant General |  | 
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				 Re: Proto-monsters and transformation over time 
 well no since the game just sees them as different monsters, it's only our impression/the text that makes it an aging monster.. the age wil only change if you gave the newer form a higher age. 
				__________________ 
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				October 10th, 2008, 04:29 AM
			
			
			
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 BANNED USER |  | 
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				 Re: Proto-monsters and transformation over time 
 You know progressing forms can already be done.
 All you need is something like #forestshape (# of monster B) given to monster A - then #plainshape (C) given to B - then #forestshape (D) given to C - then plainshape (E) given to D etc.
 
 That way they'll 'age' every time they pass between forest and normal.
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				October 10th, 2008, 09:43 AM
			
			
			
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 Major |  | 
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				 Re: Proto-monsters and transformation over time 
 Sounds like it would be complicated to explain this behavior. |  
	
		
	
	
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				October 10th, 2008, 10:55 AM
			
			
			
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				 Re: Proto-monsters and transformation over time 
 Well I'm not saying it's going to fit ideas about things aging as time goes by, just that you can progress through forms in a way that is limited by time (one change per month) and doesn't require a particularly hard condition (like getting hit but not killed in battle etc). |  
	
		
	
	
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				October 10th, 2008, 12:31 PM
			
			
			
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 National Security Advisor |  | 
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				 Re: Proto-monsters and transformation over time 
 I shall try to knock up a consistently aging dragon's egg when I have a moment. It would be quite interesting. |  
	
		
	
	
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				October 10th, 2008, 07:34 PM
			
			
			
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 General |  | 
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				 Re: Proto-monsters and transformation over time 
 It might be interesting to do a unit that "evolves to walk on land" with Watershape to Planeshape, but can't go back to the water. 
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				October 11th, 2008, 04:57 AM
			
			
			
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 National Security Advisor |  | 
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				 Re: Proto-monsters and transformation over time 
 What happens if unit A has #forestshape B, which has #forestshape C? |  
	
		
	
	
	
	
	
	
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