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Old October 14th, 2008, 08:19 PM

Koh Koh is offline
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Default Re: ATGM availability

12 launchers in a platoon? That sounds pretty high. Are you sure you didn't mean to say company? I mean, I can understand the need to be ATGM heavy if you are low on tanks, but wouldn't 12 launchers in a platoon form at least some leadership problems?
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Old October 16th, 2008, 05:57 AM

Griefbringer Griefbringer is offline
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Default Re: ATGM availability

Quote:
Originally Posted by Koh View Post
12 launchers in a platoon? That sounds pretty high. Are you sure you didn't mean to say company? I mean, I can understand the need to be ATGM heavy if you are low on tanks, but wouldn't 12 launchers in a platoon form at least some leadership problems?
As said previously, you simply structure them into suitably sized sub-units (say, section/squad of three launchers). Then assign a capable NCO to lead every such sub-unit, and detach the sub-units to support other formations like individual infantry companies.

If a USMC sergeant can direct a squad consisting of three fireteams of four men each, then directing a missile section of three missile teams should not be too much harder.

And for those interested in seeing how much stuff you can bang into a platoon, I would recommend checking out the TOEs for such things as USMC infantry company weapons platoon in the 60's, or US army cavalry units from WWII or Vietnam.

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