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October 28th, 2008, 04:58 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: Ooh, ooh, new info on patch page!
"* Events proof read and fixed "
What's that?
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October 28th, 2008, 04:59 AM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
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Thanked 39 Times in 31 Posts
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Re: Ooh, ooh, new info on patch page!
All of the ones that targets troops in a province
Rain of Toads, Leprosy, Melancholia, Fires from Afar, Flames from the Sky, Muredering Winter are especially bad on grouped armies and regular assasination spells are options too of course.
On the other hand Honey, if all grouped in one province you could more easily protect them with a dome, late game that might be the better option (less provinces dying, if you have several large stacks you'll might want to protect them all anyway, possibly less microing.)
__________________
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October 28th, 2008, 05:04 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Ooh, ooh, new info on patch page!
Yeah, right. Remote damage spells against giants with resists. Maybe if you have few hundred gems to waste on few giants...
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October 28th, 2008, 05:06 AM
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Captain
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Join Date: Jan 2008
Posts: 913
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Thanked 53 Times in 33 Posts
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Re: Ooh, ooh, new info on patch page!
Fires from Afar, Flames from the Sky, Muredering Winter etc. cannot kill giants. I guess leprosy or beckoning could work.
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October 28th, 2008, 05:08 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Ooh, ooh, new info on patch page!
Quote:
Originally Posted by Zeldor
Yeah, right. Remote damage spells against giants with resists. Maybe if you have few hundred gems to waste on few giants...
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Leprosy.  
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October 28th, 2008, 05:08 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: Ooh, ooh, new info on patch page!
Quote:
Originally Posted by ano
In my opinion, it is a very serious nerf for R'lyeh. Unlike Ermor, they REALLY need that gold as all mages are very expensive and so is research. x5 multiplier is a bit much, imho. I can't say for sure but I strongly suspect that this change will cripple your economy much earlier than the late game when R'lyeh really starts shining. All that chaff is nearly useless unless properly buffed.
It may sound very strange but this change may very well turn the undoubtedly strongest nation into the unplayable one. You may say that I'm exaggerating the effect of this change but my words are only based on my experience.
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While I think rlyeh's freespawn should have their goldcost for upkeep purposes taken to 0 gold to compensate, I also think Rlyeh needed a /serious/ nerf. They were reckoned to be the strongest nation in LA by far, if not the game. They're extremely difficult to invade, they get free troops and potentially horrible summons, they have great magic and their dominion pretty much hurts others as much as them. This just forces them to be a little bit more aggressive, rather than turtling and winning the game through weight of astral. At least I believe it will. We'll see I guess.
Happy they were nerfed a bit though.
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October 28th, 2008, 05:10 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
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Re: Ooh, ooh, new info on patch page!
Leprosy and beckoning have MR checks. Even if you get with some leprosies through, you can just hope for some minor afflictions on giants [and they can always put Shrouds on to get regen working all the time, which may stop getting any of them at all].
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October 28th, 2008, 05:15 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Ooh, ooh, new info on patch page!
Sombre:
I think that nerfing their astral would be a better idea, they really need a lot of gold for mages and all that freespawn.
And I'd also really like to see some better ways to invade water, now ANY nation in a game makes game more boring. Sitting in water is turtling, clamming etc and trying to invade water is well... boring. You need high level spells and cannot use almost any magic potential when you get over there.
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October 28th, 2008, 06:11 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
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Thanked 695 Times in 267 Posts
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Re: Ooh, ooh, new info on patch page!
Quote:
Originally Posted by WraithLord
"* Events proof read and fixed "
What's that?
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Event typos have been eliminated. Some events were fixed, such as the blood fountain wailing that causes 10% poploss. That event was tied to 665 Principe instead of 656 Blood Fountain being present in the province. A couple more similar things and roc events being added for all kinds of elephants, not just Elephant 150. Some events gave wrong amount of gold compared to what the text says (e.g. 200 gold for a 1000 old events etc).
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The Following 3 Users Say Thank You to Edi For This Useful Post:
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October 28th, 2008, 10:19 AM
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Second Lieutenant
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Join Date: Sep 2007
Posts: 525
Thanks: 17
Thanked 17 Times in 10 Posts
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Re: Ooh, ooh, new info on patch page!
Quote:
Originally Posted by Zeldor
Leprosy and beckoning have MR checks. Even if you get with some leprosies through, you can just hope for some minor afflictions on giants [and they can always put Shrouds on to get regen working all the time, which may stop getting any of them at all].
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Hinnom has pretty good healers. Who cares about afflictions?
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