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				October 28th, 2008, 04:58 AM
			
			
			
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 General |  | 
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				 Re: Ooh, ooh, new info on patch page! 
 "* Events proof read and fixed "
 What's that?
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				October 28th, 2008, 04:59 AM
			
			
			
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				 Re: Ooh, ooh, new info on patch page! 
 All of the ones that targets troops in a province    
Rain of Toads, Leprosy, Melancholia, Fires from Afar, Flames from the Sky, Muredering Winter are especially bad on grouped armies and regular assasination spells are options too of course.
 
On the other hand Honey, if all grouped in one province you could more easily protect them with a dome, late game that might be the better option (less provinces dying, if you have several large stacks you'll might want to protect them all anyway, possibly less microing.)
				__________________ 
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Dragons wanted? Try the Dragons, Magic Incarnate  nation. 
New and different undead nation? Try Souls of Shiar . Including new powerfull holy magic. 
In for a whole new sort of game? Then try my scenario map Gang Wars .
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				October 28th, 2008, 05:04 AM
			
			
			
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				 Re: Ooh, ooh, new info on patch page! 
 Yeah, right. Remote damage spells against giants with resists. Maybe if you have few hundred gems to waste on few giants... |  
	
		
	
	
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				October 28th, 2008, 05:06 AM
			
			
			
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				 Re: Ooh, ooh, new info on patch page! 
 Fires from Afar, Flames from the Sky, Muredering Winter etc. cannot kill giants. I guess leprosy or beckoning could work. |  
	
		
	
	
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				October 28th, 2008, 05:08 AM
			
			
			
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				 Re: Ooh, ooh, new info on patch page! 
 
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					Originally Posted by Zeldor  Yeah, right. Remote damage spells against giants with resists. Maybe if you have few hundred gems to waste on few giants... |  Leprosy.    |  
	
		
	
	
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				October 28th, 2008, 05:08 AM
			
			
			
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				 Re: Ooh, ooh, new info on patch page! 
 
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					Originally Posted by ano  In my opinion, it is a very serious nerf for R'lyeh. Unlike Ermor, they REALLY need that gold as all mages are very expensive and so is research. x5 multiplier is a bit much, imho. I can't say for sure but I strongly suspect that this change will cripple your economy much earlier than the late game when R'lyeh really starts shining. All that chaff is nearly useless unless properly buffed.It may sound very strange but this change may very well turn the undoubtedly strongest nation into the unplayable one. You may say that I'm exaggerating the effect of this change but my words are only based on my experience.
 |  While I think rlyeh's freespawn should have their goldcost for upkeep purposes taken to 0 gold to compensate, I also think Rlyeh needed a /serious/ nerf. They were reckoned to be the strongest nation in LA by far, if not the game. They're extremely difficult to invade, they get free troops and potentially horrible summons, they have great magic and their dominion pretty much hurts others as much as them. This just forces them to be a little bit more aggressive, rather than turtling and winning the game through weight of astral. At least I believe it will. We'll see I guess.
 
Happy they were nerfed a bit though.
			
			
			
			
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				October 28th, 2008, 05:10 AM
			
			
			
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				 Re: Ooh, ooh, new info on patch page! 
 Leprosy and beckoning have MR checks. Even if you get with some leprosies through, you can just hope for some minor afflictions on giants [and they can always put Shrouds on to get regen working all the time, which may stop getting any of them at all]. |  
	
		
	
	
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				October 28th, 2008, 05:15 AM
			
			
			
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				 Re: Ooh, ooh, new info on patch page! 
 Sombre:
 I think that nerfing their astral would be a better idea, they really need a lot of gold for mages and all that freespawn.
 
 And I'd also really like to see some better ways to invade water, now ANY nation in a game makes game more boring. Sitting in water is turtling, clamming etc and trying to invade water is well... boring. You need high level spells and cannot use almost any magic potential when you get over there.
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				October 28th, 2008, 06:11 AM
			
			
			
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				 Re: Ooh, ooh, new info on patch page! 
 
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					Originally Posted by WraithLord  "* Events proof read and fixed "
 What's that?
 |  Event typos have been eliminated. Some events were fixed, such as the blood fountain wailing that causes 10% poploss. That event was tied to 665 Principe instead of 656 Blood Fountain being present in the province. A couple more similar things and roc events being added for all kinds of elephants, not just Elephant 150. Some events gave wrong amount of gold compared to what the text says (e.g. 200 gold for a 1000 old events etc). |  
	
		
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				October 28th, 2008, 10:19 AM
			
			
			
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				 Re: Ooh, ooh, new info on patch page! 
 
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					Originally Posted by Zeldor  Leprosy and beckoning have MR checks. Even if you get with some leprosies through, you can just hope for some minor afflictions on giants [and they can always put Shrouds on to get regen working all the time, which may stop getting any of them at all]. |  Hinnom has pretty good healers. Who cares about afflictions? |  
	
		
	
	
	
	
	
	
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