| 
 | 
     
    
    
    
     
    
    
    
 
    
    
 
    
     
    
    
    
     
    
    
    
     
    
    
    
 
    
    
 
    
    
 | 
       | 
      
 
 
	
		  | 
	
	 | 
 
 
		
	
	
	
		
	
	
	
		
		
		
			
			 
			
				October 28th, 2008, 03:19 PM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				BANNED USER 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: May 2004 
					
					
					
						Posts: 4,075
					 
					 
	Thanks: 203 
	
		
			
				Thanked 121 Times in 91 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Blood of the First Born
	
			 
             
			
		
		
		
		Gath national/ Blood Spell / Wish option. 
 
There are few (no) late game counters for high hit point units, at least none that dont' work equally well against low hit point units. 
 
 
For example, armageddon, leprosy, earthquake, Earth Attack, whirlwind, winged monkeys, all work  much better against low hitpoint units.  So do things like.. the kindly ones .. etc. 
 
Part of the reason that Hinnom and Niefle are perceived to be so difficult is a lack of these kinds of spells - cocytus and inferno are good examples. 
 
Or I'd like to posit another - Blood of the first born.   The computer picks a random number.  Units ending with that number - die. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				October 28th, 2008, 04:38 PM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				BANNED USER 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Feb 2007 
					
					
					
						Posts: 5,463
					 
					 
	Thanks: 165 
	
		
			
				Thanked 324 Times in 190 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Blood of the First Born
			 
             
			
		
		
		
		How would giving that spell to LA Gath help counter EA Niefel or EA Hinnom? 
 
How would giving a different wish option help counter niefel or hinnom in the early or mid game, where they probably have the largest advantage? 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				October 28th, 2008, 04:45 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
			
				
				
				 Major General 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Oct 2006 
					Location: Tennessee USA 
					
					
						Posts: 2,059
					 
					 
	Thanks: 229 
	
		
			
				Thanked 106 Times in 71 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Blood of the First Born
			 
             
			
		
		
		
		Very high damage, high fatigue single target spells would be a good anti SC option that would have very little effect on lots of low hp troops. 
		
	
		
		
		
		
		
		
			
				__________________ 
				BLAH BLAH BLAH BLAH NEXT TURN.
			 
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				October 28th, 2008, 05:18 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
			
				
				
				 Lieutenant Colonel 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Jun 2008 
					Location: Florence, Italy 
					
					
						Posts: 1,424
					 
					 
	Thanks: 740 
	
		
			
				Thanked 112 Times in 63 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Blood of the First Born
			 
             
			
		
		
		
		I always thought that's natural that nations with recruitables with high HPs have an early game advantage. Giving the others an early Soul Slay or similar to counter this seems strange, unthematic. 
The most important thing is IMHO that the early powerhouses should have less options for a very strong mid-late game if they don't make best use of their early advantage. This doesn't apply only to Niefel but even Lanka, Helheim etc. Specialization against versatility. 
Unfortunately, Hinnom and in minor part Lanka don't fully respect this trade off IMHO. Looks like the next patch should put some nerf to Hinnom, and Lanka seems somewhat balanced anyway.
 
I am very interested in similar or different opinions, expecially by guruz    
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				October 28th, 2008, 05:40 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Sergeant 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Jul 2008 
					Location: London, England 
					
					
						Posts: 354
					 
					 
	Thanks: 9 
	
		
			
				Thanked 20 Times in 15 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Blood of the First Born
			 
             
			
		
		
		
		um how about soul slay?  or paralyse?  curse + death bless? 
 
curse + death bless can be utilized right from  early game to ruin neifelheim bless rushes and any sort of awake SC pretender. 
 
especially deadly on LA atlatis' arssatuts, their bone glaives sap strength so add that with unimagineably high chance to cause affliction and bingo SC is ruined if not dead. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				October 28th, 2008, 10:18 PM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				BANNED USER 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: May 2004 
					
					
					
						Posts: 4,075
					 
					 
	Thanks: 203 
	
		
			
				Thanked 121 Times in 91 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Blood of the First Born
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				
					Originally Posted by  Nikelaos
					 
				 
				um how about soul slay?  or paralyse?  curse + death bless? 
 
curse + death bless can be utilized right from  early game to ruin neifelheim bless rushes and any sort of awake SC pretender. 
 
especially deadly on LA atlatis' arssatuts, their bone glaives sap strength so add that with unimagineably high chance to cause affliction and bingo SC is ruined if not dead. 
			
		 | 
	 
	 
 Curses are for the most part irrelevent.  Even afflictions are for the many races or paths available to fix them.  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				October 28th, 2008, 10:21 PM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				BANNED USER 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: May 2004 
					
					
					
						Posts: 4,075
					 
					 
	Thanks: 203 
	
		
			
				Thanked 121 Times in 91 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Blood of the First Born
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				
					Originally Posted by  Sombre
					 
				 
				How would giving that spell to LA Gath help counter EA Niefel or EA Hinnom? 
 
How would giving a different wish option help counter niefel or hinnom in the early or mid game, where they probably have the largest advantage? 
			
		 | 
	 
	 
 Making it a blood spell would make it available to all blood nations; making effective against large units would make it more useful against these nations - as there are sufficient things that kill low hp units.
 
Making it a LA Gath spell would help in Single Age games (niche, I agree - however I was suggesting three options for such a spell, not specifying one).
 
My interest is not in countering Hinnom or Niefle so much, as redressing the balance between low hp mages / humans and large hp units such as SC's, summoned creatures etc.  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				October 29th, 2008, 06:07 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				General 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Oct 2006 
					
					
					
						Posts: 3,445
					 
					 
	Thanks: 85 
	
		
			
				Thanked 79 Times in 51 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Blood of the First Born
			 
             
			
		
		
		
		If you want something that'll kill high HP units but not low HP, why not just something that does a lot of damage, but has very low accuracy, and is fairly expensive to cast or hard to research? 
  
Blood Nations are the ones that probably need the *least* boosting. They've already got numerous summons, specialty spells, even their own line of forging. Added to that, most of the Blood Nations are already powerful, diverse, and interesting. If anything needs a spell that can take out high HP units, it's probably Abyssia/Fire.  
  
Fire's likely the weakest magic path, anyway. 
		
	
		
		
		
		
		
		
			
				__________________ 
				You've sailed off the edge of the map--here there be badgers! 
			 
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				October 29th, 2008, 07:19 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Sergeant 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Jul 2008 
					Location: London, England 
					
					
						Posts: 354
					 
					 
	Thanks: 9 
	
		
			
				Thanked 20 Times in 15 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Blood of the First Born
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				
					Originally Posted by  HoneyBadger
					 
				 
				If you want something that'll kill high HP units but not low HP, why not just something that does a lot of damage, but has very low accuracy, and is fairly expensive to cast or hard to research? 
  
Blood Nations are the ones that probably need the *least* boosting. They've already got numerous summons, specialty spells, even their own line of forging. Added to that, most of the Blood Nations are already powerful, diverse, and interesting. If anything needs a spell that can take out high HP units, it's probably Abyssia/Fire.  
  
Fire's likely the weakest magic path, anyway. 
			
		 | 
	 
	 
 i concur, i can't think of a blood nation which can't battle it out with the big guys. Lanka's an absolute powerhouse, mictlan is like the king of bless and can simply swarm SC's with blessed eagle warriors from there various fortifications scattered around (eagle warriors aren't cap only in MA, guessing it's the same for other ages), Gath i'm afraid ARE the big guys...anything i've missed?
 
fire being perhaps the weakest path (with the exception of the pheonix pyre spell) which most of it's stuff has a cold equivalent (as well as water magic having a load of buffs and stuff making it better than fire), mind you they already have the inferno.
 
to be fair i think every path has atleast one spell more than capable of taking down SCs or atleast a spell to give you an SC to face off the other in 1 on 1 mortal combat or 2 on 1 if you can gather the gems.
 
lets make a list
 
astral - soul slay 
water - claws of kokytos 
fire - the inferno (what's the real name of the spell again?) 
nature - just send some mages behind a few tarrasques to buff them 
death - tartarians 
earth - same as nature but iron dragons instead of tarrasques 
air - actually a little more lacking but has some nice buffs to combine with other paths to take down SC's 
Blood - send horrors at the SC, horrors happen to horror mark with their attacks so the strength of the horrormark will get stronger and stronger untill a doom horror wipes him out.
 
any other ideas, particularly for air?  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				October 29th, 2008, 09:54 PM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				BANNED USER 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Jul 2008 
					Location: Tacoma WA, USA 
					
					
						Posts: 1,314
					 
					 
	Thanks: 103 
	
		
			
				Thanked 72 Times in 50 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Blood of the First Born
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				
					Originally Posted by  Nikelaos
					 
				 
				 
to be fair i think every path has atleast one spell more than capable of taking down SCs or atleast a spell to give you an SC to face off the other in 1 on 1 mortal combat or 2 on 1 if you can gather the gems. 
 
lets make a list 
 
astral - soul slay 
water - claws of kokytos 
fire - the inferno (what's the real name of the spell again?) 
nature - just send some mages behind a few tarrasques to buff them 
death - tartarians 
earth - same as nature but iron dragons instead of tarrasques 
air - actually a little more lacking but has some nice buffs to combine with other paths to take down SC's 
Blood - send horrors at the SC, horrors happen to horror mark with their attacks so the strength of the horrormark will get stronger and stronger untill a doom horror wipes him out. 
 
any other ideas, particularly for air? 
			
		 | 
	 
	 
 The only problem with the above list is that the W and F spells are mostly blood.  Personally I would say that for W its frozen heart, and for F its incinerate.  Air would probably be Orb lightning.  The only problem with these is that resistance is easy to attain for all three, whereas with Soul Slay the SC needs to have very high MR if you have a decent number of S3 mages, or communion.  
		
	
		
		
		
		
		
		
		
		
		
	
		
			
			
			
			
				 
			
			
			
			
            
			
			
				
			
			
			
		 
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
 
	
		
	
	
	
	
	
	
	| Thread Tools | 
	
 
	| 
	
	
	
	 | 
	
 
	| Display Modes | 
	
 
	
	
	
	
		  Linear Mode 
		
		
	 
	
	 | 
	
	
 
 
	
		
	
		 
		Posting Rules
	 | 
 
	
		
		You may not post new threads 
		You may not post replies 
		You may not post attachments 
		You may not edit your posts 
		 
		
		
		
		
		HTML code is On 
		 
		
	  | 
 
 
	 | 
	
		
	 | 
 
 
     |  
 |