Re: Blood of the First Born
			 
             
			
		
		
		
		If you want something that'll kill high HP units but not low HP, why not just something that does a lot of damage, but has very low accuracy, and is fairly expensive to cast or hard to research? 
  
Blood Nations are the ones that probably need the *least* boosting. They've already got numerous summons, specialty spells, even their own line of forging. Added to that, most of the Blood Nations are already powerful, diverse, and interesting. If anything needs a spell that can take out high HP units, it's probably Abyssia/Fire.  
  
Fire's likely the weakest magic path, anyway. 
		
	
		
		
		
		
		
		
			
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