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November 2nd, 2008, 05:43 AM
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Sergeant
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Join Date: Mar 2008
Location: Paris, France
Posts: 323
Thanks: 18
Thanked 32 Times in 13 Posts
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Combat Log
I hate to sound like a noob but I can't find anywhere in the manual where and how to look at the combat log that everyone is talking about.
The video replay is just not enough to test some tactics I'm afraid.
Anyone?
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November 2nd, 2008, 05:48 AM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: Combat Log
run dom3 from the command line as 'dom3.exe -ddddd' or similar. More ds = more data, less ds = less data.
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November 2nd, 2008, 08:18 AM
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Sergeant
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Join Date: Mar 2008
Location: Paris, France
Posts: 323
Thanks: 18
Thanked 32 Times in 13 Posts
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Re: Combat Log
sorry I must be dumb or something. I don't see any difference with a normal replay except it takes way longer to run the game and I get numbers in the upright corner depending on where my mouse pointer is. I tried with 15 ds.
I always see people in the forums talking about detailed battle reports with each unit action detailed, dmg dealt precisely etc...
How do I get that?
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November 2nd, 2008, 08:24 AM
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Captain
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Join Date: Jan 2008
Posts: 913
Thanks: 21
Thanked 53 Times in 33 Posts
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Re: Combat Log
It is written to a log text file in your dom3 directory
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November 2nd, 2008, 08:52 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Combat Log
-ddd should be really enough. And yeah, you should get a .txt file in your main dom folder. Decrypting it is not easy though.
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November 2nd, 2008, 09:43 AM
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Sergeant
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Join Date: Mar 2008
Location: Paris, France
Posts: 323
Thanks: 18
Thanked 32 Times in 13 Posts
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Re: Combat Log
Oooook thanks to u all.
I now realize how freaking crazy are all those that talk about - and obviously understand- this log !!!
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November 3rd, 2008, 12:54 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Combat Log
It's debug log more than combat log. It can be useful for identifying bugs or understanding some mechanics, but reading it for every battle wouldn't be useful. I haven't tested it with just a single -d, but that might help a bit.
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November 3rd, 2008, 12:16 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: Combat Log
There is no point in using more than 2 d IIRC.
As endo said it is a debug log (hence -d) and not a combat log. It is not intended to be useful to players, but to be useful to us when finding bugs. Still some players seem to like it so we didn't remove it.
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