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November 4th, 2008, 05:21 PM
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
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Re: OT: Stardocks Fantasy TBS
Awesome
It really doesn't sound all that much like a MOM sequel so in that I share GP's sentiments. However in a world almost devoid of good, new FTBS games it may well prove to be a breath of fresh air.
I'm looking forward to see whether the game will feature innovative stuff.
Hey and I may yet install and play another game besides dom, been a long time since I last did that 
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November 4th, 2008, 05:36 PM
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Sergeant
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Re: OT: Stardocks Fantasy TBS
Quote:
Originally Posted by WraithLord
Awesome
It really doesn't sound all that much like a MOM sequel so in that I share GP's sentiments. However in a world almost devoid of good, new FTBS games it may well prove to be a breath of fresh air.
I'm looking forward to see whether the game will feature innovative stuff.
Hey and I may yet install and play another game besides dom, been a long time since I last did that 
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Yep, there are very few worthy fantasy strategy games. I also hope there is a revival of the Age of Wonders franchise as well--though it looks unlikely.
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November 4th, 2008, 05:47 PM
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Re: OT: Stardocks Fantasy TBS
New AOW doesn't seem likely. I often frequent the AOW heaven (nostalgia I guess), and the word there is that the AOW devs are going for a new installment of their PSP game (overlord I think).
Too bad 
AOW is a great game (though AOW2 wasn't, but AOWSM was better). I would love to see a continuation of the franchise.
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November 4th, 2008, 07:55 PM
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Join Date: Jun 2003
Location: az
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Re: OT: Stardocks Fantasy TBS
Quote:
Originally Posted by WraithLord
New AOW doesn't seem likely. I often frequent the AOW heaven (nostalgia I guess), and the word there is that the AOW devs are going for a new installment of their PSP game (overlord I think).
Too bad 
AOW is a great game (though AOW2 wasn't, but AOWSM was better). I would love to see a continuation of the franchise.
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I agree... the AOW series could have evolved greatly yet the devs lacked the vision. They now pursue an unpopular game because it brings more money. As I wrote in the AOW forums... it's like Michelangelo giving up his current works/interests and goes into becoming a tax collector because it's more money. If only they would have known what might have been.
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November 5th, 2008, 02:38 AM
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National Security Advisor
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Location: Eastern Finland
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Re: OT: Stardocks Fantasy TBS
Quote:
Originally Posted by NTJedi
I agree... the AOW series could have evolved greatly yet the devs lacked the vision. They now pursue an unpopular game because it brings more money.
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If they get more money out of this "unpopular" title, it can't be unpopular. I think you're just angry because you don't have a PSP to play their game on.
Also, your metaphor sucks. It's more like Michelangelo going to the Vatican to paint the Sistine Chapel because a Pope wanted him to make something to show for huge masses of people who wouldn't know a chisel from a brush.
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November 5th, 2008, 02:26 PM
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Sergeant
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Re: OT: Stardocks Fantasy TBS
Quote:
Originally Posted by Endoperez
If they get more money out of this "unpopular" title, it can't be unpopular. I think you're just angry because you don't have a PSP to play their game on.
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Yes, Triumph moved away from the AoW series, precisely because it was "unpopular" in terms of sales.
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November 6th, 2008, 10:44 PM
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Re: OT: Stardocks Fantasy TBS
Quote:
Originally Posted by Endoperez
Quote:
Originally Posted by NTJedi
I agree... the AOW series could have evolved greatly yet the devs lacked the vision. They now pursue an unpopular game because it brings more money.
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If they get more money out of this "unpopular" title, it can't be unpopular. I think you're just angry because you don't have a PSP to play their game on.
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Actually it is "unpopular" at least in replay value as their forums rarely have posts. The game received more money because the console games are more popular amongst the kids. They've chosen to keep making sequels because it pays NOT because it's a great game. On this note they've chosen money over producing quality... so my metaphor example was accurate in my opinion.
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November 7th, 2008, 02:30 AM
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National Security Advisor
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Re: OT: Stardocks Fantasy TBS
Quote:
Originally Posted by NTJedi
Actually it is "unpopular" at least in replay value as their forums rarely have posts. The game received more money because the console games are more popular amongst the kids. They've chosen to keep making sequels because it pays NOT because it's a great game. On this note they've chosen money over producing quality... so my metaphor example was accurate in my opinion.
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My own opinion is that if you are trying to get your living by making games, you can't be too picky about what games you're doing, and I'm currently studying to be a game artist. One of the reasons I'd like to work for something/anything else than games is that game creation is often both boring and restricted.
Also, now that I checked what they're working at, I noticed that I know the new game you didn't like. I read a praising review of Overlord (PC, PS3, XBox 360) in a Finnish game magazine. The game had some gameplay problems, but it really did give that feeling of bullying your minions and being an evil mastermind. Wikipedia also said the same thing. It seems like it would be really fun to work in a game like that, even if it didn't make that much money.
And finally, wouldn't milking the same cow-game to the inifity (and beyond!) be more about "money over production quality"? Unless you know that they had enough (good, manageable) ideas to make a (better) sequel, I'll give them the benefit of doubt and presume that whatever they're working at is fun to make, and thus will get more work put into it, becoming better all the time.
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