.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #9  
Old November 5th, 2008, 10:54 AM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,672
Thanks: 4,104
Thanked 5,881 Times in 2,901 Posts
DRG will become famous soon enough
Default Re: AI: Rough Terrain Immobilization

Quote:
Originally Posted by Moon Pine View Post
Just remenber the AI tanks always ran in and got immoblized by its own mine field in WinSPWW2.
Really ?

Any specific examples to cite ?

A save game or two to provide us ?

Mines are only provided to the defender in assaults so how do AI tanks in the defence run into their own minefields where virtually all minefields are in front of the Victory hexes which , if taken by the human player, would be the only reason AI tanks would move from prepared defensive positions?

Don
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:37 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.