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  #1  
Old November 11th, 2008, 07:32 PM

RERomine RERomine is offline
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Default Re: Tactical Suggestions

Lacking any suggestions, I proceded with the plan as listed.

Turn 1

AI prep fire was six 5.5in and seven 25pdr batteries, so my strength estimate was low. Units proceded to designated positions. Enemy not spotted.

Casualties

One infantry squad plus track destroyed. Three tanks damaged (two lost main guns, one immobilized) . Damaged tanks withdrew if possible.
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  #2  
Old November 11th, 2008, 07:46 PM

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Default Re: Tactical Suggestions

Turn 2

Flank units in position. Units deploying to hills 1, 2 and 3. One enemy Morris AC spotted by my scouts along the bottom edge of the map.

Casualties

Zero
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  #3  
Old November 11th, 2008, 08:05 PM

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Default Re: Tactical Suggestions

Turn 3

Most units in position on hills 1, 2 and 3. Enemy Dingos and Morris ACs probing top and bottom edges of the map and small gap between hills 1 and 2. Seven ACs and two Dingos on bottom edge. That's why I didn't put ATG guns on the edges. I figured they would be overwhelmed by scout units before guns could destroy enough. The scout units will have problems with the StuGs.

Casualties

Friendly: Zero

Enemy: One Dingo destroyed.
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  #4  
Old November 11th, 2008, 08:22 PM

RERomine RERomine is offline
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Default Re: Tactical Suggestions

Turn 4

Heavy enemy recon action on top and bottom edges. Enemy "Honey" tanks approaching hill 3, with heavy ACs heading into gap between hills 2 and 3. One problem I've had is the LP/OP scouts for in front of hils 1, 2 and 3 were shot up pretty bad in the prep fire. They are moving up, but not out front of the hills yet. I don't know what's coming.

Casualties

Friendly: Zero

Enemy: Four Dingos, five Morris ACs destroyed.
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  #5  
Old November 11th, 2008, 08:44 PM

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Default Re: Tactical Suggestions

Turn 5

Enemy recon advance has stalled on the board edges. Some units withdrawing. One StuG took a hit from an AT rifle in an AC and became a forward facing pillbox. Two Honey tanks probing gap between hills 2 and 3.

Casualties

Friendly: One StuG immobilized

Enemy: Five Morric ACs, two AEC ACs, one Honey destroyed.
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  #6  
Old November 11th, 2008, 09:08 PM

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Default Re: Tactical Suggestions

Turn 6

Destroyed all but one enemy AC on the bottom edge of map. Pushing units forward to protect immobilized StuG. Will have to send one StuG back to take out the bypassed enemy AC. It was hiding in a gully and was spotted by scouts.

North edge enemy recon units not advancing, but not retreating either.

Remaining Honey tanks destroyed, but enemy infantry spotted approaching gap between hills 2 and 3. Since no more tanks have been spotted since the Honeys showed up, I'm probably looking at a slow model. I'm expecting Grants, Lees or Valentine IXs. Random artillery strikes in rear, but no damage.

Casualties

Friendly: Zero

Enemy: Eight Morric ACs, two Honeys destroyed.
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  #7  
Old November 11th, 2008, 09:33 PM

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Default Re: Tactical Suggestions

Turn 7

Closing in on AC unit bypassed.

Three enemy Valentine IX tanks spotted 1200 meters Southeast of hill 3 with infantry support. One platoon of tanks sent to route pass behind and around hill 3, because I don't think two StuGs and the one ATG on the Southeastern corner of the hill can handle the threat. Artillery plotted to come in next turn.

Track mounted infantry spotted 400 meters East and Southeast of hill 2. Small arms fire exchanged with units on hill 2. One friendly scout destroyed. Artillery plotted to come in next turn.

Casualties

Friendly: One scout destroyed.

Enemy: Two Morric ACs.
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