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  #171  
Old November 12th, 2008, 09:36 AM
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Default Re: Ooh, ooh, new info on patch page!

Yomi should get the 50 gold temples! Just tie an old rope around a tree or rock and there ya go ... instant temple. No gilded statues or marble plinths here. If you want to make it a really super-official temple, then you just need to add 3 logs and some orange paint.
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  #172  
Old November 12th, 2008, 12:22 PM

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Default Re: Ooh, ooh, new info on patch page!

Quote:
Originally Posted by rdonj View Post
Having seen what kind of effect ogre sacrificing can have on a limited scale, I can say I find the prospect terrifying.
What, you mean maintaining dominion at slightly less than that of an average normal nation for the cost of several slaves a turn?

Terrifying!

I won't put them at a low value if people can identify how it would actually make them overpowered.
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  #173  
Old November 12th, 2008, 12:46 PM
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Default Re: Ooh, ooh, new info on patch page!

Quote:
Originally Posted by vfb View Post
Yomi should get the 50 gold temples! Just tie an old rope around a tree or rock and there ya go ... instant temple. No gilded statues or marble plinths here. If you want to make it a really super-official temple, then you just need to add 3 logs and some orange paint.
50 pounds of gold for an old rope and 3 logs? Well damn, get your temples right here! Old rope and a few logs, get em while they're hot!
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  #174  
Old November 12th, 2008, 01:33 PM

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Default Re: Ooh, ooh, new info on patch page!

Don't be fooled by any old rope and 3 logs!

Here at Sombre's Rope and 3 Logs Emporium (est. 2008) we will meet all your Rope and 3 Logs needs at prices so low you'll probably get cancer from them!

For just 40 gold get your Rope and 3 Logs!
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  #175  
Old November 12th, 2008, 03:15 PM

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Default Re: Ooh, ooh, new info on patch page!

Well, by that logic, why does shoving a shield and spear in a peasant's hand and saying "militia!" cost 7 pounds of gold?
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  #176  
Old November 12th, 2008, 05:27 PM

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Default Re: Ooh, ooh, new info on patch page!

Most of the 50 gold cost goes toward paying for building permits. Same thing for the spear-guy militia: it's 7 gp for certification. More expensive troops (Vanir infantry) have more complicated forms which require greater expertise to fill out.

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  #177  
Old November 12th, 2008, 05:56 PM
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Default Re: Ooh, ooh, new info on patch page!

Quote:
Originally Posted by Tichy View Post
Well, by that logic, why does shoving a shield and spear in a peasant's hand and saying "militia!" cost 7 pounds of gold?
Healthcare plan, life insurance, and paying for the press gang.
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  #178  
Old November 12th, 2008, 06:17 PM

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Default Re: Ooh, ooh, new info on patch page!

Don't forget the signing bonus
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  #179  
Old November 12th, 2008, 08:17 PM
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Default Re: Ooh, ooh, new info on patch page!

And why not to mention that 15% of the gems you pay for an unique summon actually go to his/her/its press agent?
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  #180  
Old November 12th, 2008, 08:18 PM
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Default Re: Ooh, ooh, new info on patch page!

You might be able to argue that the gold cost for recruiting a militia is actually the cost of taking a peasant out of the fields, meaning less gold is produced... that's assuming there's no unemployment in the world of Dominions, and no way for the bosses to make the remaining peasants work harder to make up for the lack of manpower, or...

Now introducing "The economics of being a menial worker in the world of Dominions, or 'And you thought working in a call center was bad'".
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