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May 25th, 2002, 05:00 AM
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Shrapnel Fanatic
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Re: Question on Mega Evil
One of the conditions for Mega-Evil is that you have "X% more score than the second highest player"
This effectively limits MEE status to one player at a time.
You could try and make this value negative, and see what happens.
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May 25th, 2002, 06:12 AM
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Brigadier General
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Re: Question on Mega Evil
SJ, instead of a negative number, what if you made the conditions the same for player l and player 2, in other words, assign the x% to both the lst and 2nd place player over the rest?? would this work?? or do you have to work with a negative number??
I just thought it might be interesting to have two MEE empires instead of just one. Then the 2 MEE empires would be at war with each other as well as everyone else. Would this be possible?
just some idea mac
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just some ideas Mac
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May 25th, 2002, 10:36 AM
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National Security Advisor
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Re: Question on Mega Evil
An interesting idea to test, but it kind of undermines the reasoning behind MEE. If one player is outstripping ALL the others, then it makes sense for the others to band together against that empire before it is too late and that empire can dominate them all. On the other hand, if there is a rival to the largest empire, then it makes sense for the others to hope those two keep each other in check, or to help the lesser of the two against the largest one. It doesn't make as much sense for all the smallest ones to gang up against the biggest two. In theory, anyway.
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May 25th, 2002, 08:11 PM
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Re: Question on Mega Evil
What you are really asking for is a change in the AI. You want the AI to regard anyone much larger than it is with suspicion. Some of this can be modded if you look at the AI_politics and AI_anger files. You can make it less likely to offer or accept treaties from larger empires, for example. And more likely to declare war though that seems suicidal... But the AI is very limited and only some of the effects of MEE can be duplicated by altering AI anger and treaty behavior.
[ May 25, 2002, 19:12: Message edited by: Baron Munchausen ]
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May 25th, 2002, 10:18 PM
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Brigadier General
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Re: Question on Mega Evil
Tks everyone for your imput, I understand about the one player domination, but say even tho player 1 has outstripped everyone, during the game, player 2 raises up to the same level thru whatever means, what if they were both tied in all the areas that trigger MEE?? If I read correctly, the way the game is set up, only 1 player could reach the MEE standard at any one time, but what would happen if 2 players were identical? MEE then accordingly, would not be triggered because no one player was dominent, but in this case you have 2 dominent. Granted this sounds like a rarity, but what if it does happen, would both then be MEE?? and would the AI be able to handle it? I mean, with a large or huge map, a good number of players and max planets could this be a possiblity? Which raises another point, could 2 players be tied in all aspects in regards to rankings? in other words have 2 players that could both have the #1 ranking during the game?
just a curious and learning Mac
[ May 25, 2002, 21:23: Message edited by: mac5732 ]
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just some ideas Mac
BEWARE; crochety old geezers play SE4, in between bathroom runs
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May 25th, 2002, 11:08 PM
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Re: Question on Mega Evil
Yes, only ONE empire at a time can be MEE. Which means that a map dominated by two large empires won't have any MEE triggered. It's too bad but the AI is limited, like I said. If the AI were more complex it could be told to form a 'league of non-aligned worlds' or some such with the smaller empires in any game. If the AI understood 'borders' and 'proximity' it could even form neighbor/regional alliances in preference to others. More features we can only hope for right now.
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May 26th, 2002, 05:09 AM
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Brigadier General
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Re: Question on Mega Evil
I once again thk you for your imput, I'm trying to learn the ins and outs of the internal parts of the game. I guess what i'm looking for is, in current games the number 1 and 2 player can form partnerships, military alliances etc with each other. I would think that the 2 dominent or large races would be enemies and would less likely form partnerships etc with each other. When this happens the smaller players really don't have a chance against both the super powers,
it would be nice if something could be done so that 1 and 2 would rarely or at least have only 1 chance in 10 of forming any kind of alliance. this would be mainly with AI and ai vs human players.This way 1 and 2 would growl at each other, the smaller ones would either form their own alliances or suck up to one of the 2 major races. Would make for a little more interesting. But thanks again everyone, appreciate the insight
just a curious and learning mac
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just some ideas Mac
BEWARE; crochety old geezers play SE4, in between bathroom runs
Phong's Head Parking
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