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Old November 15th, 2008, 03:41 PM

Xietor Xietor is offline
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Default Re: All MA Nations Game - "ComfortZone" - Full! - starts 11/17 - review map

None of the 3 water races had dominion issues in Fallacy. I agree that can be a concern in a cradles of dominion map. But this map is not that.

And it was a Bit## for me to go in and dig out the Ryleh fort by fort, and that was using crumble every single time. He had a fort in every water province. You can imagine the nightmare if he had 45 underwater provinces with a fort in every single one!

And even with a clam nerf in Fallacy(cost more to make), I think Ryleh had a substantial clam income. You have no mods here, so clamming is an even bigger concern on a large map with the underwater nations.

Atlantis was alive as well at the end of Fallacy, but he lost a war with the Ryleh(after Ryleh had his clams and communions going). In fact ryleh crushed both Atlantis and Caelum at the same time. And both of those nations had won earlier wars.

So you are not going to hear anyone crying a river for how tough the Ryleh have it. They are easily a top 2 or 3 race in the middle era.
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Old November 15th, 2008, 03:50 PM
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JimMorrison JimMorrison is offline
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Default Re: All MA Nations Game - "ComfortZone" - Full! - starts 11/17 - review map

Quote:
Originally Posted by Xietor View Post
So you are not going to hear anyone crying a river for how tough the Ryleh have it. They are easily a top 2 or 3 race in the middle era.
I already agreed that R'lyeh is the least hurt by the "decentralized lands" problem. I have not played MA Oceania, but I know that R'lyeh not only gets useful 1 resource troops in water, but their coastal castles have better recruits than Atlantis.

Just to clarify, I am not playing R'lyeh, so they are not my major balancing concern in the map. I'm playing Atlantis, which has some severe economic issues with spread out provinces, and whose coastal provinces only make Atlantian Light Infantry, which suuuuuuck so badly. Looking at Oceania, they will suffer even worse underwater when starved for resources, but I can't comment on their coastal recruits - though I am reasonably sure they are getting the worst of the deal.

While I agree that it's possible to turtle up underwater, and clam or whatever, it rarely seems to win the game - it only should if the rest of the world is either lazy, or deadlocked, otherwise once a land nation gets a strong advantage and leverages it, the aquatic nation with all those clams will likely be SOL by the time they realize they are actually losing.
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