.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old November 17th, 2008, 12:32 PM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,998
Thanks: 492
Thanked 1,931 Times in 1,257 Posts
Mobhack is on a distinguished road
Default Re: Gun Crews

Quote:
Originally Posted by RERomine View Post
Quote:
Originally Posted by Mobhack View Post
They are not supposed to join in combat, they are not little Rambos. Their only point is survival.
Agreed. Unfortunately, combat sometimes joins them. A 8-man crew from a 40mm Bofors can be easily eliminated by a 4-man scout unit because the Bofors crew no longer has their .303 rifles(range 10) and instead have SW .38 revolvers(range 1). The weapon difference makes the crew pretty much helpless to the smaller unit.

I was just curious about it. Thanks for the info Andy
Quite frankly, the guns should not have a silly rifle/SMG added - the gunners should be serving the weapon, and not popping off with rifles.

I have crewed the 25 pounder and you can be a gun bunny or a grunt but not both simultaneously. But that convention has been there since SP1, and if the gun crew are using personal weaponry then they are likely to be toast quite shortly. Gun crews are "packed" targets so have more chance of a catastrophic multi-person kill event than rifle sections.

However - I am of the type that deliberately abandons guns that may get into a firefight (@ key) with approaching infantry and my crewmen then "hide with pride"... Another use of crews is to go away to come back later when it is safe to do so.

Cheers
Andy
Reply With Quote
  #2  
Old November 17th, 2008, 01:20 PM

RERomine RERomine is offline
Captain
 
Join Date: Oct 2008
Location: Columbus, Ohio
Posts: 975
Thanks: 1
Thanked 14 Times in 12 Posts
RERomine is on a distinguished road
Default Re: Gun Crews

Quote:
Originally Posted by Mobhack View Post
Quite frankly, the guns should not have a silly rifle/SMG added - the gunners should be serving the weapon, and not popping off with rifles.
That actually makes more sense.

Quote:
I have crewed the 25 pounder and you can be a gun bunny or a grunt but not both simultaneously. But that convention has been there since SP1, and if the gun crew are using personal weaponry then they are likely to be toast quite shortly. Gun crews are "packed" targets so have more chance of a catastrophic multi-person kill event than rifle sections.

However - I am of the type that deliberately abandons guns that may get into a firefight (@ key) with approaching infantry and my crewmen then "hide with pride"... Another use of crews is to go away to come back later when it is safe to do so.

Cheers
Andy
For tank crews, we had procedures where we removed the loader's machine gun and took any carbines we had on board if we had to abandon the tank. Part of that included destroying the tank if it was subject to capture so there wasn't any going back to it later. Thermite grenade in the gun breach, live round under the breach, ammo doors open, etc. Obviously, that wasn't going to happen if the tank was disabled due to enemy fire. It was more of a procedure you put into effect when you abandon the tank while it's not burning or continuing to be pounded. At that point, you just get out, settle with just having a personal side arm and try to get back and get a replacement tank.

I didn't raise the question about tank crews because I pretty much figured side arms would be all they would realistically have. As for gun crews, I don't know what they should and shouldn't have. I never served on one of those before, but what you said makes sense. I'm sure if you removed the rifles from the weapons list for guns however, someone will come up with some obscure instance were gun crews used rifles to defend their gun in some fire fight somewhere.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:52 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.