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Old November 18th, 2008, 06:06 PM
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vfb vfb is offline
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Default Re: Priests

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Originally Posted by MaxWilson View Post
Hmmm? Crystal Matrixes do care about having real (non-holy) paths. If you aren't a mage, they don't work for you.

-Max

Did you test that recently Max? They must have fixed it then, because 1 year ago it was broken:

http://forum.shrapnelgames.com/showthread.php?t=37086
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Old November 18th, 2008, 11:02 PM

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Default Re: Priests

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Originally Posted by vfb View Post
Did you test that recently Max? They must have fixed it then, because 1 year ago it was broken:

http://forum.shrapnelgames.com/showthread.php?t=37086
Mmm, no, I haven't recently. I tried it long ago... come to think of it, what I actually remember testing is that you can't use regular old priests or indy scouts as *slaves*. I didn't test them as *masters*.

[Two minutes later] And... you're right. Crystal matrix on an H1 priest lets him cast multiple H1 spells per round. Fatigue from communion masters is not spread to H1 communion priests even if they have a Slave Matrix, so they don't participate in communions for fatigue-pooling purposes. I didn't check this time whether H1 slaves participate for path-boosting purposes, but as I recall they don't. So, interesting.

-Max
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