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  #1  
Old May 25th, 2002, 08:11 PM
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Default Re: Formations, Strategies, Etc. -- The ***** List

Quote:
"Had your energies been devoted to this,"
In fact they WERE.
I am pleased to hear that. In fact, I'm sure yours and other modders efforts to improve the unmodded game have improved it greatly. You can see where my pet peeve stands and I will be doing my small part to see if that can be improved. Whether it happens in SEIV or in the hypothetical SEV, I don't know. If it happens at all, I will be pleased.

Quote:
Is it possible that they were trying to attack the missiles being fired at you? If your
targetting rules include "seekers @ us" or "Seekers @ others", the ships may be trying to
attack the missiles instead of the ships. Since they can't ram missiles, Point blank is the only
option.
Seems to me there were no missiles involved, but there were fighters, so what you say may be true. This explanation points out the flaw in another way. Thanks!
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  #2  
Old May 25th, 2002, 08:24 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: Formations, Strategies, Etc. -- The ***** List

Players, both beta testers and otherwise, have been complaining long and hard about many features of the game. For one thing, MM is only one guy and has a lot to do. But for another thing he has some very fixed ideas about how the game should be. So it looks like some things we would like will never be done. Ah well, it's the same with a company of 100 people, too.

[ May 25, 2002, 19:25: Message edited by: Baron Munchausen ]
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Old May 25th, 2002, 09:06 PM
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Default Re: Formations, Strategies, Etc. -- The ***** List

But the company with 100 people is controlled by distributors so it's the same

And on the ramming ships: I've wondered that too. All Ramming ships do are mill around for the first turns and when they decide to ram: the opposing side are already in range and shoot it down; it's as if their crew doesn't want their country to suceed which is a good thing for us.

On the planet: Don't know what happens, I've tried everything to get the fleet to not fire on planets; and it doesnt work.
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Old May 26th, 2002, 05:02 AM
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Default Re: Formations, Strategies, Etc. -- The ***** List

Grandpakim, your gripes about Se IV military are not justified.

War is a messy business. "No plan survives first encounter with enmy" von Klausewitz (sorry for any mistakes/typos). Relax and imagine yourself as Roosevelt on December 12. You are a supreme leader of your people but still, you can not sort out every single ship position on every skirmish !
SE IV is a strategic game, not a some sort of Total Annihilation !

So, your critisism is valid but it is directed on negligible part of immense SE IV universe.
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Old May 26th, 2002, 05:25 AM
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Default Re: Formations, Strategies, Etc. -- The ***** List

Quote:
Originally posted by Grandpakim:
Massive mounted Wave Motion guns vs. mine warheads III. There may be more. I haven't checked. A bug that should be fixed. Very unbalancing and unbelievably unrealistic.
" unrealistic " ?? !!! .. methinks that you take this far too seriously.

Just a few things....

- A lot of this seems to amount to "my bamma-alang a ding-dong can beat your gamma flippity flop". All this exotica is neat, but sometimes I wonder what it has to do with strategy.

- That all of these pieces of software fit together & even seem to work ( sometimes ) is close to miraculous. It will be a while .. I think, before the best way to approach simultaneous movement, in a game like this, is worked out.

- Too much "modding" in the wrong places is an invitation for gamers to try to rig things in their favor. My guess is that what is simple ( at this scale ) should usually work the best.

woof !

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Old May 26th, 2002, 06:13 AM
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Default Re: Formations, Strategies, Etc. -- The ***** List

Oh, yeah, I just remembered!

In the next patch that will not be a problem, since mine damage will stack. Two warheads will be able to destroy that MM-WMG together.
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Old May 26th, 2002, 08:38 AM
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Grandpa Kim Grandpa Kim is offline
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Default Re: Formations, Strategies, Etc. -- The ***** List

Quote:
Originally posted by oleg:
Grandpakim, your gripes about Se IV military are not justified.

War is a messy business. "No plan survives first encounter with enmy" von Klausewitz (sorry for any mistakes/typos). Relax and imagine yourself as Roosevelt on December 12. You are a supreme leader of your people but still, you can not sort out every single ship position on every skirmish !
SE IV is a strategic game, not a some sort of Total Annihilation !
That is absolutely true ... about the real world. I wish I KNEW it was true for SEIV; I would prefer the "human" element be in there. But as far a I know, the game is supposed to work as advertised. If there are "human elements" like cowardice and a cowboy factor, Malfador has carefully kept it secret from me.

Quote:
So, your critisism is valid but it is directed on negligible part of immense SE IV universe.
Kinda reminds me of the guy who died from nothing serious.

Dogberry:

For the most part, you lost me completely. If you care to, try talking down to my level.

S.J. Great news about the mine fix! Thanks for the info.
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