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Old November 22nd, 2008, 08:14 AM

Griefbringer Griefbringer is offline
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Default Re: possibly jeep atgm bug

I did a quick test - bunch of ENTAC armed jeeps driving around rice paddies in Vietnam.

Looks like when the vehicle gets immobilised, its current speed (determined upon the number of hexes moved that turn) drops to zero.

I think I have seen similar effects happen when APCs get immobilised on terrain and then drop off their load of passengers, who can move quite far immediately.

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Old November 22nd, 2008, 01:38 PM
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PlasmaKrab PlasmaKrab is offline
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Default Re: possibly jeep atgm bug

Just a reminder, high-experience units can sometimes get a second shot opportunity in the turn with most ATGMs. This also translates into being able to shoot off on the move, though at reduced speed. This can play as well, depending on the quantity of 'action points' left to your jeep in the turn. What speed did it get to before getting immobilized, out of which top speed?
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