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November 27th, 2008, 05:46 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
Yep. All the ones from the same age are compatible. If you want to use some from a different age then it's worth checking. Easily fixed though.
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November 27th, 2008, 05:49 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
Oh yeah, and it's a good idea to PM KO, he might be interested.
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November 27th, 2008, 12:40 PM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
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Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
If there are mod nations included, i think i will go with the Skaven.
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November 27th, 2008, 01:24 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
Hi, thanks for the invitation. I am interested, but I just signed up for another game that is on turn 3 now. I need to consider a bit.
How frequent hosting and how frequent AAR's are we talking about?
Should the AAR's be individual or organized collectively in some way?
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November 27th, 2008, 02:50 PM
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Corporal
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Join Date: Nov 2008
Posts: 148
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Thanked 27 Times in 9 Posts
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Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
Early hosting would be as fast as people were comfortable with (probably for the first six to ten turns, where everyone is essentially 'setting up' their expansion), but that could easily be 48h quickhost. After that, slowing considerably, probably to 96h or 120h. It would be a very slow game by the standards most MP players seem to prefer, but I think it will need it.
Depending on player population I was hoping to convince people to get something written once a fortnight, which is roughly once every three turns. I'm not necessarily asking for AARs (though they'd probably be a big part of it) but just something that exists broadly within the world of Dominions. It could be an entry in the diary of the Prophet talking about the nation's activities (if it's from three turns ago it's not exactly going to give much away, after all), it could be a discussion of battle plans between troop commanders and mages. Consider something as simple as this one, from Caelum in the Dominions 2 game 'Yarnspinners'
I think initially it would be easiest to either just have people shove them on here or use the old wiki from the Yarnspinners games.
Last edited by Lokean; November 27th, 2008 at 02:54 PM..
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November 27th, 2008, 03:18 PM
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Corporal
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Join Date: Oct 2008
Location: Western Australia
Posts: 99
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Thanked 11 Times in 6 Posts
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Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
Mmm, the idea certainly captures the imagination. Assuming theres still room, I'd be happy to participate.
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November 27th, 2008, 04:27 PM
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Corporal
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Join Date: Nov 2008
Location: Canada
Posts: 56
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Thanked 8 Times in 6 Posts
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Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
I wouldn't mind giving it a try, if you can find some place to put me in.I'm not much good at the game, but I like to think I'm a decent writer,at least.
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November 27th, 2008, 04:44 PM
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Captain
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Join Date: Dec 2007
Location: Minnesota, USA
Posts: 887
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Thanked 40 Times in 36 Posts
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Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
Quote:
Originally Posted by Lokean
Depending on player population I was hoping to convince people to get something written once a fortnight, which is roughly once every three turns. I'm not necessarily asking for AARs (though they'd probably be a big part of it) but just something that exists broadly within the world of Dominions. It could be an entry in the diary of the Prophet talking about the nation's activities (if it's from three turns ago it's not exactly going to give much away, after all), it could be a discussion of battle plans between troop commanders and mages.
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I thought of a couple angles
... a prostitute following a battalion's campaign
... war rumors heard in the capital by a scullery maid
... propoganda laden news releases
... a non believer's perspective
... a spy's/assassin's adventures
-SSJ
__________________
"I think, therefore I am" - René Descartes
"I yam what I yam" - Popeye
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November 27th, 2008, 04:54 PM
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Sergeant
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Join Date: Feb 2008
Location: sweden
Posts: 249
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Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
I played a game that turned out something like this, it was my best one yet. I´d love to play this one if there is room for me.
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November 27th, 2008, 07:03 PM
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Second Lieutenant
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Join Date: Mar 2005
Location: west of DC
Posts: 587
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Thanked 13 Times in 9 Posts
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Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
Quote:
Originally Posted by Lokean
I think initially it would be easiest to either just have people shove them on here or use the old wiki from the Yarnspinners games.
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Unfortunately, the player who hosted the YS2 wiki did not make the jump to Dominions 3.
The wiki was nice, but the forum works well enough.
I am intrigued by this game, but I don't think I can make time for it. Ironically, I am also in the game KO is in. But I will keep an eye on your proposed hosting speed just in case.
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