.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > KE Studios > War Plan Pacific
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old November 27th, 2008, 03:42 PM

Uncle_Joe Uncle_Joe is offline
Corporal
 
Join Date: Mar 2005
Posts: 163
Thanks: 0
Thanked 3 Times in 3 Posts
Uncle_Joe is on a distinguished road
Default Re: Why no destroyers?

Hi folks,

I just saw this game pop up in the latest Shrapnel Newsletter and it definately caught my eye. I am ALL FOR a Pacific wargame that can be played in a reasonable amount of time. For better or worse, I dont seem to have the time available for gaming that I once did when I was younger...

Anyways, while I wish DDs were present in some form, I whole-heartedly agree with cutting them if their addition would have added dramatically to the complexity and play time. DDs did play a very important part in the war and many actions will not be possible to recreate without them. But I applaud the decision to stay within the game's apparent scope.

From what it looks to me on the surface, this game seems more akin to the classic AH 'Victory in the Pacific'. That game also did not have DDs (well, the Japanese had a few...), but it never seemed to suffer in terms of overall feel for the campaign. I'm hoping for a similar feel with WPP.

Thanks!
Reply With Quote
  #2  
Old November 27th, 2008, 11:30 PM
S.R. Krol's Avatar

S.R. Krol S.R. Krol is offline
Second Lieutenant
 
Join Date: Dec 1999
Posts: 495
Thanks: 4
Thanked 17 Times in 13 Posts
S.R. Krol is on a distinguished road
Default Re: Why no destroyers?

Quote:
Originally Posted by Uncle_Joe View Post
From what it looks to me on the surface, this game seems more akin to the classic AH 'Victory in the Pacific'. That game also did not have DDs (well, the Japanese had a few...), but it never seemed to suffer in terms of overall feel for the campaign. I'm hoping for a similar feel with WPP.
Exactly. You don't need to include every single bean and bullet in a wargame to capture the conflict as long as you capture what really matters. Destroyers, while the workhorses of the sea, did not impact the war like the struggle of resources did. Oil dependency is in, destroyers are out, and I'm okay with that.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:46 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.