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  #1  
Old May 28th, 2002, 03:05 AM

Baron Munchausen Baron Munchausen is offline
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Default Re: Stellar Balance Mod

Oleg: I'm quite familiar with the odd behavior of the damage allocation system. Even so, the Shard Cannon is not all that powerful in itself. If you manually design ships to exploit the bugs in the damage system then yes, it can be pretty nasty. And if MM ever gets the damage allocation system fixed your cheat will evaporate.
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Old May 28th, 2002, 10:17 PM
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Default Re: Stellar Balance Mod

Quote:
as for PPBs pretty everyone agree they're too strong
When I voted in the poll thread, "nothing wrong with it" had a plurality at 30%.
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Old May 29th, 2002, 12:18 AM
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Default Re: Stellar Balance Mod

It might be good to leave PPBs somewhat too strong. This allows experienced players to choose another weapon tech when matching up against the AI or new players. If it is too unbalancing in multiplayer, then you can make a house rule against using it, or against using it past a certain level.

Of course, balanced weapons and a REALLY good AI would be preferable.
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Old May 29th, 2002, 12:30 AM

Phoenix-D Phoenix-D is offline
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Default Re: Stellar Balance Mod

"then you can make a house rule against using it, or against using it past a certain level."

Or just disable it.

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Old May 29th, 2002, 12:36 AM
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Default Re: Stellar Balance Mod

Yeah, but you don't want to disable it if your game has any AIs or newbies.
Two questions (for no one in particular):
1) You can't disable a specific weapon tech without a mod, can you? (You can only disable entire areas, right?)
2) If you disable a tech, what do AIs do that are trying to use that tech?
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Old May 29th, 2002, 12:48 AM
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Default Re: Stellar Balance Mod

1) For gold: Yes; but not basic Areas.
2) They seem to pick the next best thing programmed, then the third, then just use basic.

Example:

The Amon'krie uses Graviton Hellbores: A product of Gravitational Weapons.

Disable Gravitational Weapons, they use Torpedos.

Disable Torpedoes, they use an APB with 2 DUCs.

Disable Energy Stream Weapons, they just use DUCs.

[ May 28, 2002, 23:49: Message edited by: TerranC ]
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Old May 29th, 2002, 01:28 AM

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Default Re: Stellar Balance Mod

"1) You can't disable a specific weapon tech without a mod, can you? (You can only disable entire areas, right?)"

You can disable an entire area. Since the only result of Phased Weapons (or whatever it's called) is the PPB, you can effectively disable only the PPB.

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