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May 27th, 2002, 10:16 PM
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Sergeant
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Join Date: Feb 2001
Location: Colorado
Posts: 317
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Re: Huge Game Ending Problem... Among others bugs?.
I had a similar problem Last week. On a LAN 5 of us were playing a TCP/IP game and one of the players surrendered to a neutral. I think he had done the same thing you did. He was trying to ask the little AI to surrender to him. this may be a bug to watch out for. What I did to solve the problem is go in as the host and get your friends big empire to surrender to the small Empire. Then your friend will have control of his Empire again. Or if you have the previous turns saved go back and redo look in the temp file. This was the best I could figure out in the situation I was in as we had done several turns past the point of surrender. If you can redo the surrender turn that would be best. Good luck if you need details e-mail me.
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The fact that slaughter is a horrifying spectacle must make us take war more seriously, but does not provide an excuse for gradually blunting our swords in the name of humanity. Sooner or later, someone will come along with a sharper sword and hack off our arms
Clausewitz
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May 27th, 2002, 10:37 PM
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Private
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Join Date: Mar 2002
Location: Lafayette, Indiana
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Re: Huge Game Ending Problem... Among others bugs?.
We usually go on 8-12 hour marathons... Prolly was 50 turns ago..
This definitely sounds like a bug considering it happened on another machine I didn't configure :-)
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May 27th, 2002, 11:18 PM
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Sergeant
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Join Date: Feb 2001
Location: Colorado
Posts: 317
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Re: Huge Game Ending Problem... Among others bugs?.
We were using compaqs 700Mhz's machines with 128 MB or better and(gag) Windows ME. We have had other Bugs before double trades/replies But overall it has worked well.
__________________
The fact that slaughter is a horrifying spectacle must make us take war more seriously, but does not provide an excuse for gradually blunting our swords in the name of humanity. Sooner or later, someone will come along with a sharper sword and hack off our arms
Clausewitz
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May 28th, 2002, 06:11 AM
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Private
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Join Date: Mar 2002
Location: Lafayette, Indiana
Posts: 9
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Re: Huge Game Ending Problem... Among others bugs?.
The double Messages don't seem to be a huge problem, but seems to be a bug... The loss of a 100+ turn game is..
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May 28th, 2002, 09:30 AM
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General
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Join Date: Mar 2001
Location: UK
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Re: Huge Game Ending Problem... Among others bugs?.
When your friend wanted the breakaway empire to surrender, he clicked on the race to send them a message, but what did he do next?
Did he
A)click "Surrender", or did he
B)click "demand/ request/ warn" and then "demand your surrender".
If you do A, you offer your surrender to the recipient of the message. If you want them to surrender to you, you have to do B.
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May 28th, 2002, 03:36 PM
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Private
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Join Date: Mar 2002
Location: Lafayette, Indiana
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Re: Huge Game Ending Problem... Among others bugs?.
He demanded that they surrender, which they promptly did.
When I look at the empires, his original empire is still active. The breakaway empire is dead and has nothing. There was a suggestion that I have the original empire surrender to the new empire and everything would be ok, but the new empire is "dead".
The weird thing is that both empires in the host screen have my buddy as the owner. If I could somehow remove his ownership of the breakaway empire, he might be able to take his original empire back... Any suggestions on how to accomplish this feat.
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May 28th, 2002, 03:40 PM
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BANNED USER
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Join Date: Jul 2000
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Re: Huge Game Ending Problem... Among others bugs?.
Switch one to AI control.
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