Re: Dominions 3000 v0.65 6 races total now.. Commonwealth latest addition
I'll repost the bugs I've already discovered (in case you haven't fixed them yet):
-You used "Enslave Minds" on some units, which is not a weapon. Well, you might be able to make it a copy of Enslave Mind with an AoE or something, but it isn't a weapon yet.
-"Life Drain" is not a weapon also. Not sure what that one would actually be though, maybe "Lifedrain"?
-R'lyeh has no summonable ships. Considering their recruitable ship, I think that's an oversight. Not really a bug, but still.
-The Orks don't actually increase their magic when they upgrade (though that should be easy to fix, with Amos' way of doing it right there in the mod)
-Jomon's fifth unit (Aka-Oni, I think it's supposed to be) has no name for me.
-Jomon's Defender has an incomplete description.
-On turn 2, in a test game I was playing, Ulm's units disappeared. Don't know what's up with that, might have been a one-time craaaazy bug.
A lot of these are easy fixes though, so it's not like you have to take a week off to fix the mod or anything.
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