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Old December 7th, 2008, 02:27 AM

MaxWilson MaxWilson is offline
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Default Re: RanDom v2.03 - Map gen & Semirandomizer... Updated

Okay, I'm not sure exactly what was causing the problem (i.e. why the array indexing wasn't right) but I finally decided that the PRINT was simply a logging statement, so I REM'ed it out... and it seems to work. Now to experiment with the God editor and some scenarios. I'm glad that I'm finally getting around to this, I've been meaning to play with SemiRandom for ages.

Edit: nope, I guess I was just lucky. It didn't really work because semirandom.yab is the *source code* for the .exe, not something which is actively being used by the .exe. It turns out I just got lucky that time (I guess it happened to pick all valid nations that time I tried it). Back to work for me, trying to isolate the problem.
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Last edited by MaxWilson; December 7th, 2008 at 02:34 AM..
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custom, generator, gods, independents, map, provinces, random, semirandom, starts

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