.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old December 9th, 2008, 05:03 PM

MaxWilson MaxWilson is offline
Major General
 
Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
MaxWilson is on a distinguished road
Default Re: SP Home Rules

Quote:
Originally Posted by JimMorrison View Post
I still don't understand how people play on Impossible, and then handicap themselves.
It's partly a function of nation. Right now I'm still in love with Ashdod because there are so many options (I'm still discovering new tactics, and I just recently found a great use for slingers). However, that means I need to crank up the AI difficulty to have a fun game because Ashdod Eats Everything. It's no fun knowing cool tricks unless you *need* cool tricks.

If I were playing LA Agartha, historical evidence says I'd be scaling back the AIs because a game that's too hard is no better than one that's too easy.

-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"

["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:41 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.