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  #1  
Old December 26th, 2008, 04:55 PM

rdonj rdonj is offline
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Default Re: Human Wars: Odd Man Out

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I would like MA Pythium, but what about the hydras ?
I am counting Hydras and hydra hatchlings as one type of unit.

Variations of the same thing I'm allowing in their case. They're mostly the same unit, just smaller.

Also, nations that have a special troop unit that also has a commander variation I am allowing.
That being the case, shouldn't sauromatia also be allowed?
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  #2  
Old December 26th, 2008, 05:15 PM

MadFrancis MadFrancis is offline
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Default Re: Human Wars: Odd Man Out

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Originally Posted by rdonj View Post
Quote:
Originally Posted by MadFrancis View Post
I am counting Hydras and hydra hatchlings as one type of unit.

Variations of the same thing I'm allowing in their case. They're mostly the same unit, just smaller.

Also, nations that have a special troop unit that also has a commander variation I am allowing.
That being the case, shouldn't sauromatia also be allowed?
Yes, but I just felt that they were too overpowering here. This game will probably not be perfectly balanced, but I did try to cut any obviously over-powered nations from the make-up.
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  #3  
Old December 26th, 2008, 05:50 PM
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JimMorrison JimMorrison is offline
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Default Re: Human Wars: Odd Man Out

Quote:
Originally Posted by rdonj View Post
Quote:
Originally Posted by MadFrancis View Post
Quote:
Originally Posted by Isokron View Post
I would like MA Pythium, but what about the hydras ?
I am counting Hydras and hydra hatchlings as one type of unit.

Variations of the same thing I'm allowing in their case. They're mostly the same unit, just smaller.

Also, nations that have a special troop unit that also has a commander variation I am allowing.
That being the case, shouldn't sauromatia also be allowed?

Sauromatia gets hydras, as well as androphag archers. The poison arrows should count as a special ability, due to their mechanics, and they are quite vicious against human sized (10hp) troops in particular.
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