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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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Old December 30th, 2008, 12:01 AM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Reign of the Vampiri

Yeah I figured that.
Doesnt mean that cranking them up as "too powerful for balanced play" wont turn them into better AI opponents.

OR we could always ask one of the IRC people to play the nation as a better AI.
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Old December 30th, 2008, 04:45 AM
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Default Re: Reign of the Vampiri

I can turn a unit into a "true" immortal with only two commands that have nothing to do with immortality. But what would be the point? An unbeatable unit is no fun.

P.S. I'm working on a new mod now where all of the commanders are unique - which makes them kind of immortal.
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Old December 30th, 2008, 09:18 PM

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Default Re: Reign of the Vampiri

Quote:
Originally Posted by Amos View Post
I can turn a unit into a "true" immortal with only two commands that have nothing to do with immortality. But what would be the point? An unbeatable unit is no fun.

P.S. I'm working on a new mod now where all of the commanders are unique - which makes them kind of immortal.
Actually, I could see a scenario type situation where fighting a race of totally immortal (in the Dominions sense--if you die you reappear in the capital) units.

Final victory would only be by dominion kill. The struggle would be to push your dominion on them.
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Old December 31st, 2008, 09:59 PM

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Default Re: Reign of the Vampiri

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Originally Posted by Gandalf Parker View Post
OR we could always ask one of the IRC people to play the nation as a better AI.
What does that even mean? You've never been in the irc channel so what would you even know about "irc people"?
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