.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old December 31st, 2008, 04:29 PM

BesucherXia BesucherXia is offline
Corporal
 
Join Date: Feb 2007
Location: Hannover, Germany
Posts: 198
Thanks: 87
Thanked 7 Times in 7 Posts
BesucherXia is on a distinguished road
Default Re: MA Ulm - you called me a forge what?

I have made some further SP tests. The friendly-fire calculation should be to blame.

First case, Smiths with only 10 units: They cast the spell like crazy, drove the enemy away.
Second, Smiths plus 80 extra units: They refused to cast any spells again after the enemy was surrounded.

Now I see the AI will only consider how much damage an art spell will bring to the both sides, but never understand the importance of those damage.
Besides, the AI are not likely to change their mind once they thought they should avoid hurting friendly units, even after all friend units have already gone...

A good lesson for me.
Attached Files
File Type: zip savedgames.zip (132.6 KB, 121 views)

Last edited by BesucherXia; December 31st, 2008 at 04:32 PM..
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:45 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.