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  #1  
Old January 1st, 2009, 03:12 PM

Aezeal Aezeal is offline
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Default Re: Dominions 3000 v0.75 - 7th race added: Dragons - update 27-12

NICE keep working.. his shield seems a lil powerfull but whatever.. (and thanks for the explanation of the numbers.. I guess they are for those who never mod though )

Is he meant to have very old age, might be a weakspot?

you can't give names ad far as I (and those I asked and replied) know so don't worry about that. If he's not unique it's not usefull anyway.

About sprites.. which seem to be your bottleneck (as they are honeybadgers).. if you have idea's about how they look you might just look for them on the net and adapt some pic into a sprite.
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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Old January 1st, 2009, 04:19 PM

rdonj rdonj is offline
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Default Re: Dominions 3000 v0.75 - 7th race added: Dragons - update 27-12

Did a little more work on the map. Just need to set poptypes now and it will be playable.

Also, that pirian looks like it would make a pretty decent thug. Might want to raise the fire magic a bit though, 2 seems a little low for a pirian hero... though you did say he was a warrior. But about all he could do with that is cast phoenix pyre. Alternatively, maybe give him a dash of something else?

Last edited by rdonj; January 1st, 2009 at 04:23 PM..
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