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Old January 5th, 2009, 09:29 PM

K K is offline
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Default Re: Tactics (against communions)

Quote:
Originally Posted by Illuminated One View Post
Quote:
Originally Posted by K
That being said, it is only really effective against high-cost big units like Neifle giants and elephants.
I think it can be fairly effective against normal troops as well.
If the enemy army is large enough and/or you are enhancing your precision you don't miss very often.
Having done a fair number of precision tests with this spell, I can tell you that unless you have a fair pile of mages spamming it it doesn't pay off compared to other options.

Try the same experiment with the same number of mages spamming Falling Foo (Falling Fire and/or Falling Frost). Against regular national troops your Foo mages will rack up kills much faster which means less chance of enemy fighters reaching mages.

The rule of dominions is small army < Thug < Large army < SCs, mages and "trick armies" like "demons + Mandaha" or "Marble Warriors + Foul Vapors". By the mid-game, large armies get eaten by mages casting battlefield spells and thug armies are executed gangster-style by spams of spells like Frozen Heart.

That being said, most players vastly prefer to keep mages researching and not fighting in battles, so getting experience in mage on mage action can be hard to get. Send ten mages and half a plan with any army and things get brutal very fast.

Every spell has it's niche. Bladewind isn't even in my top five battle Evocation spells considering how rarely humans field light or no armored troops.
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