.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2 > After Action Reports
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old January 5th, 2009, 09:46 PM

runequester runequester is offline
Sergeant
 
Join Date: Aug 2007
Posts: 207
Thanks: 24
Thanked 6 Times in 6 Posts
runequester is on a distinguished road
Default Re: Alternate history. 1930. The Reds attack!

Field report [turn 15]

Initial progress hindered by snow and dense, wooded terrain. This is proving unsuitable terrain for armoured warfare.

Heavy British bombardments observed north and south of current positions. Objectives within half a kilometer. Forces to split, attacking the central and southern objective zones simultaneously.
First British armour spotted. Limited long range fire exchanged with no conclusive effects.
Spirits are high!
Reply With Quote
  #2  
Old January 5th, 2009, 10:05 PM
gila's Avatar

gila gila is offline
Captain
 
Join Date: Oct 2008
Posts: 898
Thanks: 45
Thanked 60 Times in 54 Posts
gila is on a distinguished road
Default Re: Alternate history. 1930. The Reds attack!

15 turns in 16 mins?
Man thats fast
Reply With Quote
  #3  
Old January 5th, 2009, 10:11 PM

runequester runequester is offline
Sergeant
 
Join Date: Aug 2007
Posts: 207
Thanks: 24
Thanked 6 Times in 6 Posts
runequester is on a distinguished road
Default Re: Alternate history. 1930. The Reds attack!

[I set the map size a bit too big, so the first 15 turns have just been slogging through the snow unfortunately.]

[turn 20]

Scouts have occupied the central objective, with marines and armour moving up to support. Contact made with at least a platoon of British infantry.

The southern objective is contested, our scouts are engaged with enemy infantry elements as well. Enemy infantry appear to be well trained and equipped.
Enemy tanks are primarily machine gun carriers. Little threat is posed by these vehicles. Red Army tank doctrine will prevail!

[turn 25]
The battle is intensifying. Lead infantry and armour elements have received heavy shelling from artillery and mortars, causing the advance to momentarily cease.
Scout detachments repelled, and falling back unto main force.
Heavier British armour spotted, mounting cannon. Destruction will be priority.
This vehicle, identified as "vickers tank" is heavily armoured, and resilient to HE shells, as well as 37mm armour piercing rounds fired at range. Armour will engage at close quarters to utilise sabot rounds.
Enemy machine gun carrier (MK2) spotted performing flanking maneuver. Destroyed by 37mm AT gun at 600 yards.

Last edited by runequester; January 5th, 2009 at 10:34 PM..
Reply With Quote
  #4  
Old January 5th, 2009, 11:25 PM
PanzerBob's Avatar

PanzerBob PanzerBob is offline
First Lieutenant
 
Join Date: May 2007
Location: Ottawa, Canada
Posts: 733
Thanks: 74
Thanked 16 Times in 15 Posts
PanzerBob is on a distinguished road
Thumbs up Re: Alternate history. 1930. The Reds attack!

Well here's a twist I never thought of!! Very interestink, keep them coming.

Bob out
__________________
Eternal War(gaming) PanzerBob



"Whenever in future wars the battle is fought, panzer troops will play the decisive role..."
Heinz Guderian, General der Panzertruppe
Reply With Quote
  #5  
Old January 6th, 2009, 12:03 AM

runequester runequester is offline
Sergeant
 
Join Date: Aug 2007
Posts: 207
Thanks: 24
Thanked 6 Times in 6 Posts
runequester is on a distinguished road
Default Re: Alternate history. 1930. The Reds attack!

[turn 30 and a bit of delay cooking for the lady]

Intense fighting around both objectives. At the southern objective, we are occupying the edge of the woods, on high ground, firing down on the dispersed British positions. The central (northern) objective is densely populated by trees, and subject to close quarter fighting. Ground is contested but advance is proceeding extremely slowly.

Heavy armour losses have been sustained. 3 Vickers tanks have been knocked out. Enemy infantry is pinned down by a sustained barrage of 82mm mortars.
Reply With Quote
  #6  
Old January 6th, 2009, 12:59 AM

RERomine RERomine is offline
Captain
 
Join Date: Oct 2008
Location: Columbus, Ohio
Posts: 975
Thanks: 1
Thanked 14 Times in 12 Posts
RERomine is on a distinguished road
Default Re: Alternate history. 1930. The Reds attack!

Quote:
Originally Posted by runequester View Post
[turn 30 and a bit of delay cooking for the lady]
That should have bought you another few hours of play time
Reply With Quote
  #7  
Old January 6th, 2009, 01:11 AM

runequester runequester is offline
Sergeant
 
Join Date: Aug 2007
Posts: 207
Thanks: 24
Thanked 6 Times in 6 Posts
runequester is on a distinguished road
Default Re: Alternate history. 1930. The Reds attack!

Quote:
Originally Posted by RERomine View Post
Quote:
Originally Posted by runequester View Post
[turn 30 and a bit of delay cooking for the lady]
That should have bought you another few hours of play time
hehe She's usually pretty good with letting me get some time to play silly games. And when I get in a Steel Panthers mood, I can disappear into the game for quite a while...

[Turn 35]
The central objective is mostly in Soviet hands. Advancing over the wreckage of our own armour, the marines captured the objective and are fighting to fend off a counter attack by at least one fresh platoon. Enterprising marines managed to destroy a Vickers tank by close assault.
When the counter attack has been defeated, the marines are to rally and then proceed north-west to the northern objective.
There are 3 tanks remaining to support the advance.

The southern objective is still contested. Our advance is measured in feet here. Despite the mortar shelling, the British are maintaining a steady and disruptive fire of rifles and machine guns, which we are finding tough to brave.

All mortar batteries are to switch to targets in the southern region, expending all remaining ammunition on this area, to prepare for an assault
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:22 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.