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View Poll Results: What do you do when you know your nation is doomed?
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Fight to the last man
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30 |
44.78% |
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Choose another nation to help win
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20 |
29.85% |
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Ravage the world/Scorched earth
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12 |
17.91% |
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Ignore the bigger picture and fight your own little wars
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13 |
19.40% |
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Donate all your gems & items to your conqueror and go AI
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3 |
4.48% |
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Donate all your gems & items to your enemy's enemies and go AI
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12 |
17.91% |
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Just go AI
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4 |
5.97% |
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Use it as a chance to test weird ideas
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20 |
29.85% |
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It depends on the game or RP decisions
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23 |
34.33% |
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Something other than listed above
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4 |
5.97% |
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January 8th, 2009, 07:08 PM
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Major
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Join Date: Mar 2008
Posts: 1,099
Thanks: 56
Thanked 122 Times in 48 Posts
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Re: What do you like to do when you're not dead yet?
If it isn't the end-game, I will likely fight to the last man. I'll even pull a Gandalf and try my best to maintain dominion and a province. In my last turn I pass my belongings to someone else.
More often though I see the end of the game as it approaches. This is a little different. I suppose I still fight to the last man, but I also like to experiment. I might even get a tad lazy since I know that I can't affect the end at all. Though a part of that has to do with committing to other games that have more promise.
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January 8th, 2009, 08:30 PM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: What do you like to do when you're not dead yet?
HAHAHAHAH, I wonder which game started this thread, thanks Vfb and Quiti
If I am backstabed, I'll do everything in my power to kill and ruin that bastard.
Will do anything in my power to wreck all diplomacy in the game and try to manipulate people or help decide who the winner is by sending everything I've got. Depends on the situation.
Originally Posted by WingedDog
never threat a war to player in another game for some actions he made in current game; never give gold, gems or items to another player in one game in order to receive gold, gems or items from him in another game
I agree about the first part, about threats, but I'd keep those players on a watch list in other games, but not about the second part. Why not?
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January 8th, 2009, 08:38 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: What do you like to do when you're not dead yet?
Maybe it was the way WingedDog phrased it. Or maybe I don't understand what you mean by "second part"? Here's how Sheap put it:
Tip 2: Code of in-game conduct.
1) Don't make any agreements prior to the start of the game.
2) Don't bring alliances or enemies from one game into the next.
3) Don't trade things in one game for things in another game, or use position in one game as leverage to bargain in another one.
...
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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January 8th, 2009, 08:42 PM
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First Lieutenant
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Join Date: Jul 2008
Location: Russia, GMT +3
Posts: 623
Thanks: 117
Thanked 57 Times in 45 Posts
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Re: What do you like to do when you're not dead yet?
Quote:
Originally Posted by vfb
Maybe it was the way WingedDog phrased it. Or maybe I don't understand what you mean by "second part"? Here's how Sheap put it:
Tip 2: Code of in-game conduct.
1) Don't make any agreements prior to the start of the game.
2) Don't bring alliances or enemies from one game into the next.
3) Don't trade things in one game for things in another game, or use position in one game as leverage to bargain in another one.
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I perfectly agree with everything Sheap said, and think he's post rally needs to be sticked.
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January 8th, 2009, 08:40 PM
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First Lieutenant
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Join Date: Jul 2008
Location: Russia, GMT +3
Posts: 623
Thanks: 117
Thanked 57 Times in 45 Posts
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Re: What do you like to do when you're not dead yet?
Quote:
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I agree about the first part, about threats, but I'd keep those players on a watch list in other games, but not about the second part. Why not?
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Becouse what good are your watchlists in the first place? The situation differs from game to game. If you are able to declare a war on a nation and win it, why shouldn't you do so, no matter if the person controling it hurt you in another game or not? On the other hand, if you are unable to do any harm to your 'personal enemy' in another game I do not see the reason of declaring a war to him.
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January 8th, 2009, 08:43 PM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: What do you like to do when you're not dead yet?
I'm saying, if you've made good friend and allies in one game, it's more likely you'll befriend them in another also. Therefor there will be better diplomacy. You can say whatever you like, but that's how it works, at least from my experience.
I'm not saying you'll be in league with them from the start, but less likely to attack each others. But if it does happen, hey what the hell, it's only a game.
I sometimes make deals with some players, the first one to go down gives everything he has to the other.
EDIT: WingedDog, if someone screwed me over several times, you bet your ars I'll keep an eye on him. That doesn't mean I'll attack him in all other games of course. If that were the cast I'd never win a game. It means just what it says, I'll keep a watch on him, and prepare myself.
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January 8th, 2009, 09:27 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: What do you like to do when you're not dead yet?
Quote:
Originally Posted by Executor
I'm saying, if you've made good friend and allies in one game, it's more likely you'll befriend them in another also. Therefor there will be better diplomacy. You can say whatever you like, but that's how it works, at least from my experience.
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Yeah, I admit that I remember how people played in previous games, and it'll have some influence on my actions towards them. Unless the previous game was a explicit "anything goes and your actions or betrayals do not count towards future games" game: in this case, even if horrible betrayed and backstabbed I would not expect the same in a normal game.
Quote:
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I'm not saying you'll be in league with them from the start, but less likely to attack each others. But if it does happen, hey what the hell, it's only a game.
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Or more likely, depending on the situation.
Quote:
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I sometimes make deals with some players, the first one to go down gives everything he has to the other.
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I only think this is okay as an agreement between nations that have become allied during the course of the game. Not okay if it's an agreement prior to the game starting.
Quote:
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EDIT: WingedDog, if someone screwed me over several times, you bet your ars I'll keep an eye on him. That doesn't mean I'll attack him in all other games of course. If that were the cast I'd never win a game. It means just what it says, I'll keep a watch on him, and prepare myself.
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This is completely reasonable.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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January 8th, 2009, 09:28 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: What do you like to do when you're not dead yet?
Thanks for fixing the quotes Gandalf! Sorry for the angry-face icon. 
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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January 9th, 2009, 07:18 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: What do you like to do when you're not dead yet?
Yeah I figured Gandalf was wrong. He must have had a province somewhere.
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January 9th, 2009, 07:53 AM
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Sergeant
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Join Date: Jul 2008
Posts: 290
Thanks: 3
Thanked 21 Times in 10 Posts
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Re: What do you like to do when you're not dead yet?
I like to go away with a boom. That means utterdark, burden of time, foul of air, armageddon, astral corruption and such nicey things that stir the game up a bit. The death throes of a dying god.
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