.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old January 10th, 2009, 08:33 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Attack rearmost - how does it really work?

http://forum.shrapnelgames.com/showthread.php?t=41727
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
The Following User Says Thank You to Gandalf Parker For This Useful Post:
  #2  
Old January 11th, 2009, 10:39 PM

analytic_kernel analytic_kernel is offline
Corporal
 
Join Date: Jan 2009
Posts: 130
Thanks: 153
Thanked 21 Times in 12 Posts
analytic_kernel is on a distinguished road
Default Re: Attack rearmost - how does it really work?

I don't know how the algorithm works, but pg. 74 of the manual makes it sound like ZOC could be a consideration. The edge of one formation passing by another one may get tangled in its zone of control, and perhaps that almost entirely tangles the formations. I've seen battlefield behavior that could be explained this way.

It could also be attack rearmost troops of nearest enemy formation rather than rearmost formation. I've seen behavior which looks like that as well....

Just speculation - not an algorithm or any sort of methodical knowledge - but might be stuff to look for during experimentation.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:55 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.