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January 13th, 2009, 09:33 AM
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Major General
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Join Date: Nov 2000
Location: 500km from Ulm
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Searching for Blood Sites is superfluous !!
Searching for Blood Sites is superfluous - really !!
Never do that !!
.. and this was the first province I searched ...
  
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As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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The Following User Says Thank You to Arralen For This Useful Post:
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January 13th, 2009, 10:00 AM
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Corporal
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Join Date: Jan 2008
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Re: Searching for Blood Sites is superfluous !!
What are the stats of Conjurers and Circle Masters?
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January 13th, 2009, 10:04 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
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Re: Searching for Blood Sites is superfluous !!
They're excellent blood/death mages. Very nice indeed.
Man you like to play zoomed in though, don't you OP?
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January 13th, 2009, 10:08 AM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
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Re: Searching for Blood Sites is superfluous !!
Circle Masters are 2B/2D. I can't remember the cost, but it seems when I got them, I considered them pretty cheap (but it was late game with an income of 7000+). They are an excellent source of efficient Blood Hunters, better and cheaper than many recruitables.
I gotta say though, I hate when I search 30-40 provinces and find nothing but so many Brigand Lairs I want to cry (especially when you find them in your hunting provinces!), which happens 3x for every time I find a really nice site in Blood. But, the best Blood sites are SO good, that you are insane not search for them as early as possible, before you start spending major amounts of slaves, if you can.
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January 13th, 2009, 10:39 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Searching for Blood Sites is superfluous !!
I also consider it VERY important to at least check a location for blood and death sites before I decide to place an important castle on it. It can totally mess up a location for some of those to show up later. In fact, I generally consider it to be one of the cost effective uses of Acashic Record.
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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January 13th, 2009, 10:42 AM
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BANNED USER
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Join Date: Feb 2007
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Re: Searching for Blood Sites is superfluous !!
You can't afford to be that picky about fort placement in MP.
I don't really see how it would be a disaster for a fort to be in the same place as a blood site. Inkpot end,.. maybe, even then it isn't so bad it's worth delaying forts and going out of your way to check.
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January 13th, 2009, 10:50 AM
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General
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Join Date: Apr 2005
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Re: Searching for Blood Sites is superfluous !!
Aren't most (all?) of the nasty sites easily identifiable by their effects anyway?
You may not know what site is causing disease or massive unrest, but you'd know soon enough there is something there.
I guess if you built right after you took it, you might not notice.
It isn't something I ever think about and I've never run into a problem.
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January 13th, 2009, 11:51 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
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Re: Searching for Blood Sites is superfluous !!
Circle Masters are D2B2 for 140 gold or thereabouts. Conjurers are D1B1 for less than 100. One of the cheapest mages around. They also have a base undead leadership of 40, so they can haul masses of undead and demons around.
Ebony Tower gets you sorcerers, which are D1B2 with a SDB randomm IIRC. And blood magic bonus sites like Mount Chaining are huge, especially in early game.
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January 13th, 2009, 12:03 PM
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Sergeant
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Join Date: Feb 2007
Location: Northern VA, USA
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Re: Searching for Blood Sites is superfluous !!
Lanka + Summoning Circle = Pure Awesome 
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January 13th, 2009, 12:03 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Searching for Blood Sites is superfluous !!
Quote:
Originally Posted by Sombre
You can't afford to be that picky about fort placement in MP.
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I guess MP would make a difference. Particularly in the smaller faster games? Or would it be the other way around, big games make it less of a concern?
Quote:
I don't really see how it would be a disaster for a fort to be in the same place as a blood site. Inkpot end,.. maybe, even then it isn't so bad it's worth delaying forts and going out of your way to check.
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Just any old fort maybe not. But I was talking about an important fort. If its at a major chokepoint up against a major opponent and you have plans to build up large armies there for awhile before sending them forth, then its a concern. Often the province next door is almost as good a location.
But then another reason I like to Acashic it is in case Im going to get a free fort which I hate seeing after Ive built one.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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