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January 13th, 2009, 11:00 AM
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First Lieutenant
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Join Date: Jan 2001
Location: Toledo, OH
Posts: 641
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Re: Space Empires V post-mortem
The thing the bugs me the most about SE5 is the system view. In SE4 I could clearly see where all of my ships were at a glance. Now I have to rotate and zoom/unzoom to find them all.
SE5 with SE4's graphics would have been a great game.
__________________
Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
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January 13th, 2009, 08:06 PM
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Captain
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Join Date: Sep 2005
Location: Woodland,CA
Posts: 918
Thanks: 14
Thanked 2 Times in 2 Posts
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Re: Space Empires V post-mortem
Quote:
Originally Posted by Spoo
SE5 with SE4's graphics would have been a great game.
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BINGO !!! That, in a nutshell, is exactly what I'd hoped for in SE5! 
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January 13th, 2009, 09:06 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Space Empires V post-mortem
Quote:
Originally Posted by Black_Knyght
Quote:
Originally Posted by Spoo
SE5 with SE4's graphics would have been a great game.
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BINGO !!! That, in a nutshell, is exactly what I'd hoped for in SE5! 
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Yes that was my hopes also. The upgrade of formats was bound to cause a loss in the modding community. But I was hoping it would eventually catch up.
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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January 19th, 2009, 04:13 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Thanked 30 Times in 18 Posts
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Re: Space Empires V post-mortem
The one thing that above all else that turned me off to playing SE V is that it failed to inspire me.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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January 20th, 2009, 04:49 PM
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Brigadier General
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Join Date: Sep 2000
Location: Frankfurt, Germany
Posts: 1,994
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Re: Space Empires V post-mortem
Quote:
Originally Posted by Atrocities
The one thing that above all else that turned me off to playing SE V is that it failed to inspire me.
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Exactly. 
__________________
For, in the final analysis, our most basic common link is that we all inhabit this small planet. We all breathe the same air. We all cherish our children's futures. And we are all mortal. - JFK
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