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  #1  
Old January 15th, 2009, 06:54 PM

llamabeast llamabeast is offline
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Default Re: Warhammerama - Running

Aiee! Poor Old One! I have to say you took him down very efficiently. I noticed quite a few cunning things you did there, like give your assassins fire resistance. Attacking there was definitely a mistake.

On the other hand, the Great Crusade now stands before Nehekhara itself. If the capital can be destroyed, the Slann will finally have no more need to fear the Immortals. As the last march begins, will the Nehekharan defenders be able to hold against the powerful magics of the ancient Slann?
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Old January 15th, 2009, 07:07 PM

rdonj rdonj is offline
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Default Re: Warhammerama - Running

I have to say I'm very happy to have managed to take the old man out before kicking the bucket. Though I wish I'd killed him a few turns earlier (he just would NOT pick up that crippled affliction I was hoping for), my assassins finally paid off, so I'm happy. Having to hit him with my god, several fire immune thugs with dusk daggers, and an army of immortals to take down your god is a bit humbling. I will never underestimate the cyclops again.

And I just received the next turn, realizing belatedly I forgot to pass out a death gem for wailing winds! Wow what a blunder.
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Old January 15th, 2009, 07:13 PM

rdonj rdonj is offline
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Default Re: Warhammerama - Running

Well I see now that it would have completely failed to matter Next turn I have one last thing to try. I fully expect to lose, but I want to see how effective it turns out. Scripting this may take a few minutes.

That has to be the most effective use of rain of stones I've seen so far. Stupid fog warriors.
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Old January 15th, 2009, 07:39 PM

rdonj rdonj is offline
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Default Re: Warhammerama - Running

Okay, I'm ready to face my doom. *hands in .2h file*
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