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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #1  
Old January 18th, 2009, 08:32 PM

Trumanator Trumanator is offline
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Default Re: Conceptual Balance Mod 1.4

What sort of timeframe are we looking at for a debugged 1.41? I am considering starting my own game and would like to use this, but it seems to have a number of bugs. Also, CONGRATS and KUDOS for doing this, it's an amazing project.
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Old January 18th, 2009, 10:00 PM

Redeyes Redeyes is offline
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Default Re: Conceptual Balance Mod 1.4

From what I can tell, there isn't any game breaking bugs around unless you really hate typos
The current 1.4 does its job well:
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Old January 18th, 2009, 10:27 PM

Incabulos Incabulos is offline
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Default Re: Conceptual Balance Mod 1.4

LA Bogarus has a couple of mis-equipped cav units as far as I could tell.
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Old January 18th, 2009, 11:40 PM

quantum_mechani quantum_mechani is offline
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Default Re: Conceptual Balance Mod 1.4

And which are those?
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