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Old January 21st, 2009, 12:12 PM
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Default Turn 4 Contact

I was just thinking at this rate my mortars will be out of range but contact at about 60,65 This is about 1.5 Km in front of central flags & just below a Km from the hill.
A couple of squads moved into trees another entered open & drew fire, unit spottrd MMG opened up ranges 300m+, first blood to France they realy do not like my MMGs, 2nd squad seen. Decided its best not to draw fire so more squads take up position to return fire. Two in HTs move to a position behind trees 150m away, thats as far as they dare, was pretty risky as wary of mines.
Kinda caught with my pants down 3 tanks here are carrying riders, another reason not to, 231 wastes some ammo.

Further South have made further progress nearly to 50 on the road & there is a line of trees running verticaly along 54 nobody seen so a motorcycle ran near to, no fire so mounted troops heading for treeline. Trouble must be waiting on the other side & my scouts seem to have got shuffled to the back of the pack.

Have managed to position 2 mtrs for a half hearted strike at the vissible squads.
4 mortars have been picked up & will be moving up to get the hill in range.
Going to leave that big battery on CB in hopes of something. Has limited ammo so saving for concentration expecting round flags

His go MMG evened up the score & arty kicked up enough dust to totaly hide a squad. Things just go from bad to worse winds blowing in my direction, risking losing my FOOs will not help much.
Giving troops fire support with my new armour could prove costly as those ATGs are going to be very hard to spot so once find mines or a break in holding a tight formation.

Well just as things are hotting up works finaly come online so its going to have to wait
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Old January 21st, 2009, 03:43 PM
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MF=main force SF=secondary force AIT=AIs turn CWA=Camo Workshop acronyms
Well this is not what I was expecting
SF has reached the village & it appears empty from what I can see. Continuing further down that road seems madness so 1 platoon will detor in slightly. Will continue down road at a crawl just in case its undefended.
Waste of good arty

MF Haa these 231(8rads) not such a good idea no HE & doubt they will last long enough to use AP loadout.
Bit of fire & first squads out of the fight, getting a shot at 2nd is not easy & have to risk vehicles. 222 makes him give upto. Squads in Hts move up & dig out but with the dust kicked up by fire at nobody can see them now, aargh been a while since I had a low vis battle.
One squad makes it to that treeline then beats a hasty retreat, not staying there by himself saw 3 Char 1 bis (the hard ones) on t'other side, scouts please.
JPz1s are going to get there first taste of French armour vs a formidable foe, moving up.
There is a line of trees between this area & where French squads are but there is a gap & have found another squad so any hopes of a stealthy approach on those tanks is blown
I have got so far down route 91 its starting to veer off SW, my bottles going, the lead squad have put on their brown trousers.

AIT No arty another squad fires giving away position close.

Just where the hell is everyone, was thinking of working my way round that hill & doing a pincer attack but think they might have had a big party last night & there could be a reasonable amount of latecommers to the battle. So probably not wise, wonder if my adled brain will remember this conclusion.
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