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Old January 22nd, 2009, 09:39 AM
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Default Ouch

SF> 2 Squads risk moving onto adjacent mine hexes & make it theres a line.

MF> South now at 41 seen another tank in position to attack them.
3 tanks take out 3 bunkers & another 2 take the fight out of 2 seen squads. Can't see anything so squad moves out from tree line, bad move 5 men down seem to have found the rest of the company so thats 9 squads then. Scrub that its a full company trying to save 2 damaged squads moved more into treeline, on reflection should have picked them up with a halftrack.
Casulties I should CoCo 1 of his squads is dead, my guys don't ask to many not a good opener textbook cock up. Misjudged LOS & truck drove into a hail of fire trying to go round goodbye, pioneers somehow ended up getting involved.

AIT> I drop some arty on tanks one gun drops miles away & hits my squads & ATGs instead, Mortar fire lands in my general area.
Did a bit better in this exchange heavy loses on both sides. Squad in open hanging on by a thread & 2 others badly shot up are the worst of it.
All in all I have had better.
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