|
|
|
 |

January 23rd, 2009, 02:53 AM
|
BANNED USER
|
|
Join Date: Jul 2008
Location: Tacoma WA, USA
Posts: 1,314
Thanks: 103
Thanked 72 Times in 50 Posts
|
|
Re: Noobs vs. Vets, LA, CBM, open recruitment/discussion
the point of set starts is to avoid someone getting surrounded. Also, another problem with cradle is are the numerous chokepoints, it might be easy for the vets to fortify and weather the n00bs' assault.
|

January 23rd, 2009, 03:07 PM
|
 |
Lieutenant Colonel
|
|
Join Date: Nov 2008
Location: Leptis Magna
Posts: 1,329
Thanks: 23
Thanked 21 Times in 13 Posts
|
|
Re: Noobs vs. Vets, LA, CBM, open recruitment/discussion
Yep, though chokepoints can work either way.
Voting will begin soon (check first post) once we get a few more vets to commit/signup. We can then proceed to nation selection.
|

January 23rd, 2009, 06:49 PM
|
General
|
|
Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
|
|
Re: Noobs vs. Vets, LA, CBM, open recruitment/discussion
I agree with Ironhawk. The noobs have the advantage early on due to numbers and cumulative income. The longer the game lasts, the better the vets chances of winning grow. So a map that provides strong defensive advantages and chokepoints will heavily favor the veteran team, and highly diminish the numerical advantage the noobs get. I think a map along the lines of orania with pre-set start locations is probably ideal for this setup, though certainly a random map could work also. Just as long as it is mostly open to prevent people from being boxed in and unable to fight the other team.
|

January 24th, 2009, 03:11 AM
|
 |
Lieutenant Colonel
|
|
Join Date: Nov 2008
Location: Leptis Magna
Posts: 1,329
Thanks: 23
Thanked 21 Times in 13 Posts
|
|
Re: Noobs vs. Vets, LA, CBM, open recruitment/discussion
Quote:
Originally Posted by rdonj
I agree with Ironhawk. The noobs have the advantage early on due to numbers and cumulative income. The longer the game lasts, the better the vets chances of winning grow. So a map that provides strong defensive advantages and chokepoints will heavily favor the veteran team, and highly diminish the numerical advantage the noobs get. I think a map along the lines of orania with pre-set start locations is probably ideal for this setup, though certainly a random map could work also. Just as long as it is mostly open to prevent people from being boxed in and unable to fight the other team.
|
Yep, having a balanced map with a decent defense would be key, what do you think of any of the others I listed on the main post? Alexander, Symmetry, Cradle?
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|