.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old January 25th, 2009, 09:47 AM

Dimaz Dimaz is offline
First Lieutenant
 
Join Date: May 2005
Posts: 660
Thanks: 63
Thanked 75 Times in 31 Posts
Dimaz is on a distinguished road
Default Re: Qwerty - MA team game. Running

WL, I agree that my request was too late, however it wasn't the situation where I knew that I don't have time to make turn, actually my turn was already done, but I had no communication with Kuritza so I decided that to prevent stale I have to ask for delay. I mean, I had no way to know that he's going to stale or that he had no time to make turn or anything, so I just looked at the remaining time and decided that I should ask for delay.
Now, about rollback. Actually, this turn went rather smoothly for me, considering turning on corruption in the middle of it (only few of my mages were killed by horrors). However, I agree with Kuritza, that in the current situation it's almost the choice between rollback and leaving the game for our team. And I don't see why everyone should change their turns, if I understand correctly, after rollback everyone's turns are in place to generate another version of new turn instantly, so we'll need only Kuritza's turn. From what I heard from him, his turn was already almost complete, so I think we should ask him to send the turn without changes, that will be better anyway than current situation. At least, that's my view of the problem.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:27 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.