
January 27th, 2009, 04:07 AM
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BANNED USER
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Join Date: Jul 2008
Location: Tacoma WA, USA
Posts: 1,314
Thanks: 103
Thanked 72 Times in 50 Posts
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Re: Conceptual Balance Mod 1.4
Quote:
Originally Posted by Omnirizon
I'd like to add that the Tomb Kind summons (690, 691, and 692) should have their Holy boosted by one each (to H2, H3, H4 respectively).
this matches what is in the manual, and as it is they cant even utilize all their nationals!
and C'tis has never won a game, so I think using that as a datapoint it's pretty clear this isn't potentially imba, and that setting their Holy so low was either a mistake made in vanilla, or uncalled for precaution.
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Yeah, I really want to utilize those summons, but paying 30 Death Gems for a lizard king who can reanimate is ridiculous. 
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